12.8 - FXML: Declarative UI
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Practice Questions
Test your understanding with targeted questions
What does FXML stand for?
💡 Hint: Think about the purpose of XML in relation to user interfaces.
Explain the role of a controller class in FXML.
💡 Hint: Consider how it interacts with UI components.
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Interactive Quizzes
Quick quizzes to reinforce your learning
What does FXML allow you to do?
💡 Hint: Think about the separation of tasks in application development.
True or False: The @FXML annotation is optional when accessing UI components.
💡 Hint: Consider the importance of linking in the context of UI components.
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Challenge Problems
Push your limits with advanced challenges
Implement an FXML interface that includes a ListView for displaying a list of names input by the user through a TextField.
💡 Hint: Refer to previous examples for structuring the FXML and linking the components.
Design a small application using FXML that enables a user to input their name and age, then displays a greeting message with their details when a Button is clicked.
💡 Hint: Remember to structure the FXML correctly and link events to methods in the controller.
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