Rewards, Policies, and Value Functions
In reinforcement learning (RL), key components that enable agents to learn from their interactions within an environment include rewards, policies, and value functions. Rewards are scalar signals that the agent receives after performing actions in various states, guiding it towards favorable outcomes. Agents strive to maximize cumulative rewards over time, often calculated as expected returns that are discounted to account for the future uncertainty.
Policies define the agent's behavior by mapping states to actions. They can be deterministic, where each state corresponds to a specific action, or stochastic, where each state results in a probability distribution over various actions. This flexibility allows agents to explore diverse strategies when navigating their environments.
Lastly, value functions are pivotal in assessing the desirability of states or actions. The state-value function, denoted as V(s), estimates the expected return from starting in state s and adhering to policy π, whereas the action-value function, represented as Q(s,a), evaluates the expected return for executing action a in state s, followed by the policy π. The insights gained from value functions aid agents in enhancing their policies, ultimately leading to improved decision-making.