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5 cards from this section. Quick, good the night before a test.
What is a conditional instruction?
Think of instructions that depend on true or false conditions.
Provide an example of an unconditional instruction.
It changes the flow of the program without checking conditions.
What is the primary purpose of conditional instructions?
Remember how if-statements work in programming.
True or False: Unconditional instructions depend on certain conditions to execute.
Think about how jumps work in code.
Create a flowchart illustrating the use of conditional and unconditional instructions in a simple program involving a player's actions in a game based on health points.
Break down the actions and decision points clearly.
Formulate a program snippet that optimizes the use of conditional versus unconditional jumps while ensuring the logical flow is preserved.
Focus on where evaluations significantly affect flow versus where direct paths can be taken.
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