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Today, we will discuss different memory technologies used in computers. Let's start with SRAM. Can anyone tell me what they know about it?
I think SRAM is really fast.
That's correct! SRAM has access times between 0.5 to 2.5 nanoseconds. However, it is also quite expensive, with costs ranging from $2000 to $5000 per GB.
Wow, why is it so expensive?
The manufacturing process for SRAM is complex, which drives up the price. Now, how does DRAM compare to SRAM?
DRAM is slower, but cheaper!
Exactly! DRAM is about 100 to 150 times slower than SRAM, with access times around 50 to 70 nanoseconds, but it only costs about $20 to $75 per GB.
So why do we use DRAM?
Because it offers a good balance between speed and cost, making it suitable for main memory in computers. Let’s summarize what we've learned about SRAM and DRAM.
To remember this, think of 'S for Speed and S for Steep cost' for SRAM, and 'D for Decrease in speed and Decrease in cost' for DRAM.
Now that we've established the differences between memory types, let's discuss the memory hierarchy. Why do you think we need a memory hierarchy?
To manage speed and cost effectively!
Correct! The hierarchy allows us to place fast but expensive SRAM near the CPU while using cheaper and slower DRAM and magnetic disks for storage.
How does this impact performance?
Great question! Faster memory reduces the wait time for the CPU, as it can access data more quickly. This leads to a design challenge: balancing cost, capacity, and speed.
What about the principle of locality?
That’s key! The principle of locality states that programs access data in clusters, so we can optimize by keeping frequently accessed data in faster memory. For example, if a program frequently accesses the same array, we can position that data in cache.
So, locality helps us store important data where it’s needed?
Exactly! To summarize, the memory hierarchy leverages different speeds and costs to optimize performance while the principle of locality guides data placement.
Let’s delve into cache memory. Who can explain what a cache is?
It's a small, fast type of memory that sits between the CPU and main memory!
Very good! The cache memory typically uses SRAM technology. Can anyone tell me how the CPU checks if the data is in the cache?
The CPU uses the address bus to check if the data word is in the cache!
Exactly! If the data is found, it’s called a cache hit, and if not, we experience a cache miss, meaning we have to fetch the data from main memory.
What happens during a cache miss?
In a cache miss, a block of data is fetched from main memory. This block might contain the requested data as well as adjacent data that may be accessed soon. This mechanism takes advantage of locality!
What do we call the time it takes to get the data in case of a miss?
That’s called the miss penalty! Let’s summarize: Cache memory improves speed by reducing access times, and its efficiency relies on principles of locality to mitigate cache misses.
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The section elaborates on different types of memory including SRAM, DRAM, and magnetic disks. It emphasizes the importance of speed, cost, capacity, and access times in choosing memory technologies. The concept of memory hierarchy and the principle of locality of reference are also explored, which enhance performance in computer systems.
This section provides an in-depth exploration of memory technologies, particularly focusing on Static Random Access Memory (SRAM), Dynamic Random Access Memory (DRAM), and magnetic disks. Each type of memory exhibits different characteristics in terms of access time, cost per gigabyte, and overall performance.
To optimize performance while managing costs, a memory hierarchy is implemented in computer architectures, comprising registers, cache, main memory, and magnetic disks. This hierarchy is informed by the principle of locality of reference, which suggests that programs tend to access nearby data in memory.
The section also discusses how cache memory operates, describing its function in improving data access speeds by storing frequently accessed information. Finally, the nuances of cache organization and data fetching mechanisms are detailed, emphasizing how cache hits and misses impact system performance.
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Unit 1 part 2: We ended part 1 of unit 1 by saying that we have different memory technologies which vary in terms of their access times and cost per GB. For example, we said that SRAMs are very fast and its speed is about one 0.5 to 2.5 nanoseconds, its access time; that means, it is on an average about one-tenth as fast as the processor ok. However, the cost per GB of this type of memories is also very huge. The cost per GB is about 2000 dollars to 5000 dollars.
This chunk introduces the concept of different memory technologies available in computer systems, primarily focusing on speed and cost. SRAM (Static Random-Access Memory) is highlighted as a very fast type of memory, with access times between 0.5 to 2.5 nanoseconds. This means it can quickly provide data to the processor, enabling high performance. However, the downside is the high cost, ranging from $2000 to $5000 per gigabyte, making it less viable for large capacities.
Think of SRAM like a luxury sports car—it's incredibly fast but also very expensive, making it suitable for specific high-performance applications where speed is crucial, but not practical for everyday use.
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Then we have DRAMs which are about 150 to 100 times slower than SRAMs; that means, to bring a certain amount of data a data unit a word from DRAM the processor will require about hundreds of processor cycles to do so. The speed of a DRAM is typically in the range of 50 to 70 nanoseconds; that is the access time is in the range of 50 to 70 nanoseconds. But, it is also about hundred times cheaper than SDRAMs. So, the typical cost of DRAM units range in between 20 dollars to 75 dollars per GB.
This chunk discusses DRAM (Dynamic Random-Access Memory), which, while significantly slower than SRAM—by factors of 150 to 100—is more affordable. DRAM's access time is between 50 to 70 nanoseconds. This means retrieving data takes longer, but because DRAM costs between $20 to $75 per gigabyte, it's a more practical option for larger memory needs. It's often used as main system memory in computers.
Imagine DRAM as a family sedan. It's not as fast as the sports car, but it's much more economical and spacious, making it suitable for day-to-day driving—just like DRAM is suitable for everyday computing tasks.
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Magnetic disks or hard disks are far more cheaper; about 1000 times cheaper than DRAMs being only about 0.2 to 2 dollars per GB. However, it is also about 1000 times slower than DRAM units. Its access times ranges in between 5 to 20 milliseconds. So, to bring a data word from the hard disk, the processor required tens of thousands of processor cycles.
This segment explains the cost-effectiveness and slower access of magnetic disks (hard drives). They are an order of magnitude cheaper (about $0.2 to $2 per GB) compared to DRAM. However, the trade-off is that accessing data can take 5 to 20 milliseconds, meaning the processor may have to wait significantly longer, sometimes requiring tens of thousands of cycles to retrieve data, which affects performance.
Think of magnetic disks as a public library. They hold a vast amount of information at a low cost, but finding the specific book you want can take time, especially during busy hours, illustrating the slower access relative to DRAM.
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To achieve the best performance what would we desire? We would desire a very large capacity memory which can hold all our programs and data and which works at the pace of the processor. That means, if a processor requires a memory word in one cycle it is available in the processor from memory in the next cycle itself. However, in practice we saw the cost and performance parameters and it is difficult to achieve. So, to achieve the greatest performance memory should be able to keep pace with the processor.
This chunk emphasizes the importance of having a memory system that keeps up with the processor's speed to avoid performance bottlenecks. Ideally, the memory would not only be large enough to store all necessary data but would also deliver that data at the speed needed—for instance, quickly supplying memory words as the processor requests them. This ideal situation is challenging due to cost and technological limits.
Imagine a chef in a restaurant who needs ingredients quickly while preparing multiple dishes. If the pantry (memory) is well-stocked and organized (ideally fast), the chef works efficiently. But if it often takes time to retrieve items (slower memory), it slows down meal preparation (system performance).
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Therefore, we have a design trade off. So, although the faster memories—SRAMs are very fast in terms of access time, they are also very costly. The solution is to have memory hierarchy where smaller more expensive and faster memories are supplemented by larger, cheaper and slower memories.
In this chunk, the necessity of a memory hierarchy is discussed as a solution to achieving balanced performance. The hierarchy consists of a combination of different types of memory—expensive and fast (like SRAM) for immediate access, supported by larger but slower types (like DRAM and magnetic disks) for bulk storage. This structure allows for optimizing costs without severely impacting performance.
Think of a Swiss Army knife which has different tools for varying tasks—some are quick to use (like the knife) but others take longer to set up (like the screwdriver). Using a combination effectively saves both time and effort, just as a memory hierarchy optimizes both speed and cost in computing.
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Key Concepts
Memory Hierarchy: A structured arrangement of different memory types that balances speed and cost.
Locality of Reference: The pattern of accessing data that allows memory systems to optimize performance by predicting which data will be needed.
Cache Memory: A fast memory used by the CPU to reduce access times and enhance performance.
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Using SRAM for CPU registers due to its speed despite high costs.
A scenario where a processor accesses data from an array sequentially, demonstrating temporal locality.
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SRAM is fast, but costs a lot, while DRAM's slower, that’s what we’ve got.
Imagine you’re in a race; SRAM is a race car zooming past, while DRAM is a bus taking its time, helping everyone get there, just slower.
For memory types, think 'S for speed, S for steep cost' for SRAM, 'D for delay, D for decent cost' for DRAM.
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Review the Definitions for terms.
Term: SRAM
Definition:
Static Random Access Memory; a type of memory that is fast but expensive.
Term: DRAM
Definition:
Dynamic Random Access Memory; a slower but less costly type of memory used for main storage.
Term: Locality of Reference
Definition:
The principle that programs tend to access data in localized clusters.
Term: Cache Memory
Definition:
A small amount of fast memory that temporarily holds frequently accessed data to improve CPU performance.
Term: Cache Hit
Definition:
When the requested data is found in the cache.
Term: Cache Miss
Definition:
When the requested data is not found in the cache, necessitating access to slower memory.