Practice Objectives Of The Unit (26.3) - Lecture – 34 - Computer Organisation and Architecture - Vol 3
Students

Academic Programs

AI-powered learning for grades 8-12, aligned with major curricula

Professional

Professional Courses

Industry-relevant training in Business, Technology, and Design

Games

Interactive Games

Fun games to boost memory, math, typing, and English skills

Objectives of the Unit

Practice - Objectives of the Unit

Enroll to start learning

You’ve not yet enrolled in this course. Please enroll for free to listen to audio lessons, classroom podcasts and take practice test.

Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What is Interrupt Driven I/O?

💡 Hint: Think about how it might differ from programmed I/O.

Question 2 Easy

What does busy waiting refer to?

💡 Hint: Consider what the CPU is doing during this waiting.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What is a primary advantage of Interrupt Driven I/O over programmed I/O?

A) More CPU waiting time
B) Allows multitasking
C) Simpler design

💡 Hint: Consider the key benefit of multitasking.

Question 2

True or False: Control signals are not necessary for interrupt driven I/O.

True
False

💡 Hint: Think about the role of signals in communication.

Get performance evaluation

Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Design a basic interrupt driven I/O system for a keyboard and a printer. Describe how you would handle keypress events and print jobs without busy waiting.

💡 Hint: Consider how traditional polling works and how interrupts change that approach.

Challenge 2 Hard

Create a flowchart illustrating the steps for managing an interrupt in a computing system.

💡 Hint: Think about the sequence of actions triggered by an interrupt.

Get performance evaluation

Reference links

Supplementary resources to enhance your learning experience.