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Today, we're diving into Interrupt Driven I/O. Can anyone tell me why we need this mechanism in computer systems?
Is it to avoid busy waiting in programmed I/O?
Exactly! In programmed I/O, the CPU waits and checks if the device is ready, wasting valuable time. Interrupt Driven I/O allows the CPU to perform other tasks while waiting.
How does the CPU know when to stop doing other tasks?
Great question! When the I/O device is ready, it sends an interrupt signal to the CPU, signaling it to handle the I/O operation.
So, it’s like a notification system?
Yes, exactly! Remember, we can think of interrupts as notifications that tell the CPU when to switch context.
To summarize, Interrupt Driven I/O improves CPU efficiency by preventing busy waiting, allowing for a more fluid operation system.
Now, can anyone name some control signals necessary for handling Interrupt Driven I/O?
Isn't there an interrupt request signal?
Absolutely! The interrupt request is essential. It's the signal from the I/O device to the CPU that indicates it needs attention.
What about the acknowledgment signal?
Yes, the CPU sends an acknowledgment signal back to the device confirming that it will handle the interrupt.
This process is vital as it ensures proper communication between the CPU and I/O devices.
Summarizing, key control signals are: the interrupt request, acknowledgment, and signals for data transfer initiation.
Let's discuss the design difficulties with Interrupt Driven I/O. What challenges do you think engineers face?
Could it be about managing multiple interrupts?
Exactly! Multiple interrupts can occur, and the system must prioritize them effectively.
What happens if an interrupt occurs during a critical operation?
Good point! This is where context switching comes in—saving the current state of the CPU so it can return accurately after servicing the interrupt.
To sum up, designing interrupt-driven systems involves handling multiple interrupts and ensuring safe context switching.
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The section provides an overview of Interrupt Driven I/O as a method of handling I/O operations in computer architecture, detailing its advantages over programmed I/O, the necessary control signals, and the various design issues. It also emphasizes how this method improves CPU efficiency by reducing busy waiting times.
In this section, we discuss the concept of Interrupt Driven I/O, a significant advancement from programmed I/O in computer organization. We outline the necessity for an interrupt-driven approach, which eliminates the inefficiency of busy waiting in programmed I/O, where the CPU continuously checks if devices are ready. Instead, in interrupt-driven I/O, after requesting an I/O transfer, the CPU can continue executing other instructions until an interrupt signals that the I/O operation has completed.
Here are the three main objectives addressed:
1. Need of Interrupt Driven I/O: The section elaborates on the necessity of interrupt-driven I/O in enhancing CPU efficiency by removing idle time.
2. Control Signals for Interrupt I/O Transfer: It specifies the control signals essential for managing interrupt-driven I/O operations, enabling students to analyze their function.
3. Design Issues of Interrupt Driven I/O: It discusses the complexity inherent in designing systems for interrupt-driven transfers, focusing on the CPU's interaction with I/O devices.
By eliminating busy waiting and allowing for the completion of other processes, interrupt-driven I/O becomes a crucial mechanism in modern computer architecture, ensuring efficient use of CPU time.
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Hello everybody, welcome back to the online course on Computer Organization and Architecture. Now we are in a module input output subsystem. So, in our last class we have discussed about the issues related to input output, why I/O module is required and we have seen there are three ways of transfer information; one is your programmed I/O, second one is your interrupt driven I/O and third one is your DMA. In last class we have briefly discussed about the programmed I/O.
In this introduction, the context is set for the course on Computer Organization and Architecture, particularly focusing on the input/output (I/O) subsystem. The need for I/O modules is emphasized, making it clear that there are three primary methods for transferring information: programmed I/O, interrupt-driven I/O, and Direct Memory Access (DMA). The introduction outlines that the previous class covered programmed I/O, leading into the current topic of interrupt-driven I/O.
Think of a computer like a restaurant kitchen where the chef and wait staff interact to serve customers. The 'wait staff' (I/O modules) takes orders (data) and brings them back to the chef (CPU). Programmed I/O is like the chef repeatedly checking if the waiters have returned with the orders, which can waste time. Instead, interrupt-driven I/O allows the chef to prepare other dishes while the waiters take care of the orders and only notify when they have the food ready.
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So, for that I have stated three objective. 1. Discuss the need of interrupt driven I/O transfer. This will be done in comprehension level. 2. Specify the control signal needed for interrupt driven I/O transfer and their use. So, it will be in the analysis level. 3. Explain the design issues of interrupt driven I/O transfer; so, it will be in the level design.
The objectives of the unit are explicitly mentioned to guide the learning process. The first objective is to comprehend the necessity of interrupt-driven I/O transfer, which helps in understanding its importance compared to other methods like programmed I/O. The second objective focuses on analyzing the control signals essential for interrupt-driven I/O transfers, which will enhance technical understanding. The third objective addresses the design issues associated with interrupt-driven I/O, pushing students to engage in design thinking.
If we return to our kitchen analogy, the objectives are like the restaurant manager setting goals for the staff. The first goal is to ensure the kitchen staff understands the importance of communication while cooking. The second goal could be about informing everyone about the signals to indicate when an order is ready. Lastly, the third goal might focus on establishing an efficient workflow that optimally utilizes kitchen resources.
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So, in case of programmed I/O, already we have discussed that we have some problem with this particular portion that processor is going to check continuously, whether device is ready or not. If it is not ready then it will be in this particular loop and your wastage of time. So, we say that processor is in ideal state doing nothing.
In programmed I/O, the CPU continuously checks whether an I/O device is ready for data transfer or not. This constant checking creates an inefficient situation where the CPU is wasting time waiting and doing no productive work, hence being in an 'idle state.' This inefficiency highlights the reason for evolving to other methods such as interrupt-driven I/O.
Imagine a customer in a restaurant who keeps asking the waiter if their meal is ready. While the customer keeps waiting and asking (busy waiting), they aren’t able to enjoy their meal or engage with friends. Instead, if the waiter could notify them when the meal is ready, the customer could do other activities in the meantime without waste of time.
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So, one way to look into that particular issue and how we can remove this particular unnecessary waiting, where CPU time is wasted. So, for that from program driven programmed I/O we are coming to interrupt driven I/O. So, in interrupt driven I/O what we are basically doing, we are trying to remove or we have removed this particular busy waiting or idle cycle.
The transition from programmed I/O to interrupt-driven I/O represents an important shift in efficiency. Instead of the CPU being caught in a loop waiting for device readiness (busy waiting), interrupt-driven I/O allows the CPU to execute other tasks while waiting for an I/O operation to complete. When the I/O device is ready, it interrupts the CPU to proceed with the data transfer, thereby minimizing wasted CPU time.
Continuing with the restaurant analogy, the customer can read a book or chat with friends instead of repeatedly asking the waiter if the food is ready. The waiter will approach them only when the food is ready, allowing the customer to utilize their time better while waiting.
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I/O module interrupts CPU. So, when everything is ready, device is ready, I/O module has collected the information that to be need to be transferred to the processor and then everything is ready, then I/O module interrupts the CPU.
In the interrupt-driven I/O system, once the I/O module has completed its preparation and the device is ready for data transfer, it sends an interrupt signal to the CPU. This alert signifies that the CPU can now initiate the data transfer process. This is how the CPU can remain efficient, focusing on other tasks rather than just waiting.
Once the meal is prepared, the waiter brings it to the customer’s table and says, 'Your meal is ready!' The customer can then focus on enjoying the meal without having wasted time checking in.
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So, once this is there, then the remaining portion is same. We are going to transfer the information from I/O devices to processor or from processor to I/O devices and finally then we are going to come out.
After receiving an interrupt signal, the CPU proceeds with the I/O operation either by transferring data from an I/O device to memory or from memory to an I/O device. The overall process involves two main stages: responding to the interrupt and then engaging in the actual data transfer. This efficient approach allows the CPU to continue operating optimally rather than being tied up in poll-checking.
Imagine that the waiter has served the meal (data) either to the customer’s table (memory) or retrieved feedback (also data) from the customer about the meal. The waiter continues to manage other tasks instead of just waiting for orders, thereby streamlining operations.
Learn essential terms and foundational ideas that form the basis of the topic.
Key Concepts
Interrupt Driven I/O: A mechanism to handle I/O operations without constant CPU checking.
Control Signals: Essential communications used by the CPU for managing I/O tasks effectively.
Busy Waiting: A situation where the CPU waits idly for an I/O device.
Context Switching: Saving the processor's state during an interrupt to resume operation later.
Design Challenges: The complexities arising in managing multiple interrupts and ensuring system efficiency.
See how the concepts apply in real-world scenarios to understand their practical implications.
When a printer finishes printing, it sends an interrupt to the CPU to indicate that it is ready for the next job.
In a multitasking operating system, when one task is interrupted by a higher priority task, context switching occurs to save the current state.
Use mnemonics, acronyms, or visual cues to help remember key information more easily.
Interrupts alert and never fail, to help the CPU when tasks derail.
Imagine a classroom where students raise their hands (interrupts) to ask the teacher (CPU) for help instead of waiting quietly (busy waiting).
Remember 'I CAN': Interrupts, Context switch, Acknowledge, Notify for I/O operations.
Review key concepts with flashcards.
Review the Definitions for terms.
Term: Interrupt
Definition:
A signal that prompts the CPU to stop its current activities and execute a specific routine.
Term: Control Signals
Definition:
Signals used by the CPU to manage the operation and communication with I/O devices.
Term: Busy Waiting
Definition:
A period where the CPU continuously checks the status of an I/O device instead of performing useful work.
Term: Context Switching
Definition:
The process of saving and restoring the state of a CPU so that it can resume operations after servicing an interrupt.
Term: I/O Module
Definition:
A component in a computer system that manages the transfer of data between the CPU and I/O devices.