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Let's start with Augmented Reality, or AR. What do you think AR is, and how can it be utilized in marketing?
I think AR overlays digital content onto real-world environments, right? Like the filters on Instagram?
Exactly! AR adds layers to our physical world. Companies use it to create branded experiences, which enhance user engagement. This can lead to better recall of the brand.
Are there specific examples of brands using AR effectively?
Yes, brands like Snapchat use AR filters for marketing their products, allowing users to interact in a fun way. Remember, 'A - Add fun, R - Reveal new aspects.'
Thatβs a great way to remember it!
Yes! Let's recap: AR enhances marketing by providing engaging branded experiences and is increasingly used by brands to improve retention.
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Moving on to Virtual Reality, or VR. How do you think VR differs from AR, and what does it offer to marketers?
VR completely immerses users in a virtual environment, right? It sounds like it could provide really detailed product experiences.
Correct! VR can simulate product usage in a controlled environment. This is particularly useful for complex products, like cars or real estate.
So it can save time during demo sessions?
Absolutely! Think about immersive product tours. 'V - Virtually engage, R - Realistic experiences.'
I like that acronym! Itβs easier to remember what VR can do!
Great! To summarize: VR immerses users in a virtual experience, enhancing how brands showcase their products.
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Finally, letβs discuss 3D content. How do you think 3D models can influence the shopper's journey?
They could make online shopping more interactiveβlike trying on clothes or seeing how furniture fits in a room.
Exactly! 3D models provide a 'try-before-you-buy' experience, enhancing consumer confidence. '3D - Discover, Decide, Delight.'
Thatβs a cool way to remember how impactful 3D content can be!
Yes! To summarize: 3D content lets consumers visualize products interactively, which can significantly drive purchasing decisions.
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The Tech Application section highlights the utilization of augmented reality (AR), virtual reality (VR), and 3D content in digital marketing. It discusses how these technologies enhance user engagement and offer innovative solutions for brands, emphasizing tools and practical applications.
In this section, we delve into the transformative impact of emerging technologies, specifically Augmented Reality (AR), Virtual Reality (VR), and 3D content, on digital marketing. AR utilizes filters found on platforms like Instagram and Snapchat, creating branded experiences that increase user participation and brand recall. VR takes user interaction a step further by providing immersive ads that can showcase products through virtual tours and training. Moreover, 3D models in e-commerce allow potential customers to engage with products virtually, facilitating a 'try-before-you-buy' experience.
Key Tools: Popular tools fostering the application of these technologies include Spark AR and 8th Wall for AR, Unity and Adobe Aero for VR, and various platforms for 3D model integration. The significance of these technologies lies in their ability to enhance consumer experience and personalize marketing efforts, aligning well with the current trends towards more interactive and engaging online environments.
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AR Filters
Instagram/Snapchat branded experiences
AR filters are augmented reality features that allow users on platforms like Instagram and Snapchat to apply effects to their photos or videos. Brands can create custom filters that reflect their identity, allowing users to interact with the brand in a fun and engaging way. For example, a cosmetics brand might develop a filter that allows users to see how different makeup products look on their faces.
Imagine you're trying on a new pair of sunglasses. Instead of going to the store, you open an app that uses AR to show how you'd look in those sunglasses. This is similar to AR filters on social media, where users can see themselves with branded effects, making the experience entertaining while promoting the brand.
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VR Ads
Immersive product tours and training
Virtual Reality ads allow users to engage with products in a highly interactive way. Instead of just watching a video advertisement, users can immerse themselves in a VR environment to experience a product. For instance, a furniture retailer might create a VR advertisement that lets users place furniture in a virtual room to see how it fits and looks before deciding to buy.
Think of watching a cooking show where the chef demonstrates how to make a recipe. Now imagine putting on a VR headset and being transported into that kitchen, where you can interact with the cooking tools and ingredients. Thatβs the experience VR ads aim to create for potential customers, giving them a hands-on experience with the product.
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3D Models
E-commerce try-before-you-buy
3D models in e-commerce allow customers to view products from all angles and even interact with them digitally. This technology allows buyers to experience a 'try-before-you-buy' process where they can see how a product looks in their own space before making a purchase. For example, a shoe brand might provide a 3D model of a sneaker that customers can rotate and examine closely.
Imagine going to a shoe store and being able to take the shoes out of the box, turning them around in your hands, and placing them on your feet. Now, think about how 3D models allow you to do this online! You can visualize how the shoes look on your feet using an interactive model, making online shopping feel more personal and trustworthy.
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Tools: Spark AR, 8th Wall, Unity, Adobe Aero
Various tools are available for creating AR and VR content, each serving specific purposes in the development of interactive experiences. Spark AR is a platform for creating AR effects for Facebook and Instagram. 8th Wall allows developers to design AR experiences that can be accessed via the web without needing an app. Unity offers a versatile game development engine that can be used for both AR and VR applications. Adobe Aero helps designers build immersive experiences without needing extensive coding knowledge.
Think of these tools like different types of building materials and tools for a construction project. Just as you might use wood, bricks, and nails in various combinations to create different types of buildings, developers use different software tools to construct AR and VR experiences tailored to their goals and the platforms they are working on.
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Key Concepts
Augmented Reality (AR): A technology that enhances the real world with digital overlays, used for branding.
Virtual Reality (VR): An immersive experience allowing users to engage interactively with virtual environments.
3D Content: Simulates products through models, providing a realistic online shopping experience.
See how the concepts apply in real-world scenarios to understand their practical implications.
IKEA allows customers to visualize furniture in their home using AR technology.
Various fashion brands use 3D models to help customers βtryβ clothes virtually before purchasing.
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AR adds fun, with a brand to run, enhancing experience by everyone!
Imagine walking into a store where you can try things on without touching them, like clothes appearing on you or furniture fitting perfectly in your homeβall thanks to AR and VR!
Remember 'A Retailerβs Vision' for AR, VR, and 3D - where marketers create reality for consumers.
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Review the Definitions for terms.
Term: Augmented Reality (AR)
Definition:
A technology that overlays digital information or experiences onto the real world.
Term: Virtual Reality (VR)
Definition:
An immersive technology that allows users to experience and interact in a simulated environment.
Term: 3D Content
Definition:
Three-dimensional representations of objects that enhance the digital shopping experience.
Term: User Engagement
Definition:
The degree to which consumers interact with a brand or digital content.
Term: Brand Recall
Definition:
The ability of consumers to remember a brand based on its marketing efforts.