Practice Smart Cards and E-Ticketing - 8.3 | 16. Accessibility in Bus Stops | Disability, Accessibility and Universal Design
Students

Academic Programs

AI-powered learning for grades 8-12, aligned with major curricula

Professional

Professional Courses

Industry-relevant training in Business, Technology, and Design

Games

Interactive Games

Fun games to boost memory, math, typing, and English skills

Smart Cards and E-Ticketing

8.3 - Smart Cards and E-Ticketing

Enroll to start learning

You’ve not yet enrolled in this course. Please enroll for free to listen to audio lessons, classroom podcasts and take practice test.

Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What is a smart card?

💡 Hint: Look for something that simplifies payment.

Question 2 Easy

Name one feature of e-ticketing.

💡 Hint: Think about convenience.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What does a smart card enable users to do?

Pay in cash
Make contactless payments
Purchase tickets only in person

💡 Hint: Think about payments without touching.

Question 2

E-ticketing can improve public transportation by:

True
False

💡 Hint: Consider whether it speeds things up.

Get performance evaluation

Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Evaluate how the implementation of smart cards could affect the financial administration of a large city's public transportation system.

💡 Hint: Think about the money flow and how digital transactions help.

Challenge 2 Hard

Propose a strategy to integrate voice-assisted kiosks into existing transport stations to enhance accessibility.

💡 Hint: Consider user feedback and accessibility guidelines.

Get performance evaluation

Reference links

Supplementary resources to enhance your learning experience.