1.2 - Fundamental Quantities

You've not yet enrolled in this course. Please enroll for free to listen to audio lessons, classroom podcasts and take mock test.

Interactive Audio Lesson

Listen to a student-teacher conversation explaining the topic in a relatable way.

Position and Displacement

Unlock Audio Lesson

Signup and Enroll to the course for listening the Audio Lesson

0:00
Teacher
Teacher

Let's start our discussion on kinematics by exploring position. Position is defined as an object's location relative to a reference point, known as the origin. Can anyone tell me how we express this in one dimension?

Student 1
Student 1

Is it just the x-coordinate, like x(t)?

Teacher
Teacher

Exactly, we denote it as x(t). Now, what about in two dimensions?

Student 2
Student 2

I think it would be the position vector, like r(t) = x(t)i + y(t)j.

Teacher
Teacher

Yes, great job! Now, let's differentiate position from displacement. Can anyone explain what displacement means?

Student 3
Student 3

Displacement is how far an object has moved from its initial position, right? I think itโ€™s a vector quantity.

Teacher
Teacher

Correct! Displacement is a vector and can be calculated as ฮ”r = r_final - r_initial. Nice connections!

Distance and Speed

Unlock Audio Lesson

Signup and Enroll to the course for listening the Audio Lesson

0:00
Teacher
Teacher

Now, moving on to distance. How is it different from displacement?

Student 4
Student 4

Distance is just the total path length traveled, regardless of direction, so it's always positive.

Teacher
Teacher

Exactly! While displacement could be shorter, distance accounts for the entire trajectory. And what about speed?

Student 1
Student 1

Speed is the distance traveled per unit of time, and it's a scalar quantity!

Teacher
Teacher

Correct! Speed is given by v = distance/time. Remember, it doesn't consider direction, just how fast something moves.

Velocity and Acceleration

Unlock Audio Lesson

Signup and Enroll to the course for listening the Audio Lesson

0:00
Teacher
Teacher

Let's delve into velocity now. Why is velocity different from speed?

Student 2
Student 2

Velocity includes directionโ€”it's a vector. Speed doesnโ€™t. Itโ€™s only the magnitude.

Teacher
Teacher

Exactly! Velocity is defined as v = d(r)/dt. Now moving to acceleration, who can define that for me?

Student 3
Student 3

Acceleration is how quickly velocity changes over time, right?

Teacher
Teacher

Correct! And it can be positive or negative depending on whether an object is speeding up or slowing down.

Key Concepts Recap

Unlock Audio Lesson

Signup and Enroll to the course for listening the Audio Lesson

0:00
Teacher
Teacher

Can we recap the key concepts we covered today? Who wants to start?

Student 1
Student 1

We learned that position indicates where an object is, and displacement shows the change from one position to another.

Student 2
Student 2

Distance measures the total path traveled, while speed is a scalar version of velocity, which considers direction.

Student 3
Student 3

Oh! And acceleration tells us how fast the velocity is changing!

Teacher
Teacher

Great job everyone! This summarizes the fundamental quantities in motion. Let's remember these concepts as we move forward.

Introduction & Overview

Read a summary of the section's main ideas. Choose from Basic, Medium, or Detailed.

Quick Overview

This section discusses the fundamental quantities in kinematics, including position, displacement, distance, speed, velocity, and acceleration.

Standard

This section introduces key fundamental quantities used in kinematics to describe the motion of objects. It explains the distinction between scalar and vector quantities, defining position, displacement, distance, speed, velocity, and acceleration with explanations and examples demonstrating their importance in analyzing motion.

Detailed

Fundamental Quantities

In kinematics, the motion of objects is quantitatively described using fundamental quantities that encompass both scalar and vector characteristics. Here we highlight six primary quantities:

  1. Position (x or r): An objectโ€™s position is denoted by x(t) in one dimension, where it's defined relative to an origin point (O). In a two-dimensional space, the position vector is expressed as r(t) = x(t) i + y(t) j, representing the coordinates in the xy-plane.
  2. Displacement (ฮ”r): Displacement refers to the change in an objectโ€™s position, mathematically expressed as ฮ”r = r_final - r_initial. It is a vector quantity that indicates both the magnitude and the direction of motion from the initial to the final position, with the one-dimensional form given by ฮ”x = x_f - x_i.
  3. Distance: Unlike displacement, distance is a scalar quantity that measures the total length of the path covered by an object, irrespective of direction. It is always a non-negative value and represents the cumulative ground covered by the object, symbolized as d.
  4. Speed (v): Speed is defined as the rate at which an object covers distance and is a scalar quantity. Its formula is given by v = distance/time, with units expressed in m/s.
  5. Velocity (v): This is the rate of change of displacement per unit time and is a vector quantity. Velocity is expressed mathematically as v = d(r)/dt, emphasizing that direction matters when calculating it in one dimension as v = dx/dt.
  6. Acceleration (a): Acceleration is the rate of change of velocity concerning time. If the velocity changes over time, it can be positive (speeding up), negative (slowing down), or have a directional change (e.g., in circular motion). It is denoted as a = dv/dt or more specifically in one dimensional cases as a = d(v)/dt.

This section underscores how these quantities are intrinsically linked in analyzing motion. Understanding these fundamental quantities provides a solid foundation for studying kinematics.

Audio Book

Dive deep into the subject with an immersive audiobook experience.

Position

Unlock Audio Book

Signup and Enroll to the course for listening the Audio Book

  1. Position (x or rโƒ—\vec{r}r)
  2. In one dimension, we specify an objectโ€™s position x(t)x(t)x(t) relative to an origin OOO.
  3. In two dimensions, the position vector rโƒ—(t)=x(t) i^+y(t) j^\vec{r}(t) = x(t)\,\hat{\mathbf{i}} + y(t)\,\hat{\mathbf{j}}r(t)=x(t)i^+y(t)j^ locates a point in the xyxyxy-plane.

Detailed Explanation

Position refers to where an object is located at a specific time. In one-dimensional space, we can describe the position using a single coordinate (x) relative to a chosen origin. When working in two dimensions, we use a position vector that combines both horizontal (x) and vertical (y) coordinates, expressed as r = x i + y j, where i and j are unit vectors in their respective directions.

Examples & Analogies

Think of a map: your position is like where you are marked on that map. If you're standing at a bus stop, your position can be given as 3 blocks east and 2 blocks north of the main square. This represents the coordinates (3, 2) in a simple x-y grid.

Displacement

Unlock Audio Book

Signup and Enroll to the course for listening the Audio Book

  1. Displacement (ฮ”rโƒ—\Delta \vec{r}ฮ”r)
  2. Defined as the change in position: ฮ”rโƒ—=rโƒ—finalโˆ’rโƒ—initial. \Delta \vec{r} = \vec{r}{\text{final}} - \vec{r}{\text{initial}}.ฮ”r=rfinal โˆ’rinitial .
  3. A vector quantity, it indicates both magnitude and direction from the initial point to the final point.
  4. In one dimension: ฮ”x=xfโˆ’xi. \Delta x = x_f - x_i.ฮ”x=xf โˆ’xi .

Detailed Explanation

Displacement is the overall change in position of an object. It is a vector quantity, which means it has both magnitude (how far it is from the starting point to the ending point) and direction (which way the object moved). While distance measures the total path traveled, displacement only measures the straight-line distance from start to finish. Mathematically, it is represented as ฮ”r = r_final - r_initial, ensuring we consider the direction in which the object has moved.

Examples & Analogies

Imagine walking around a block. If you start at your home (point A), walk all the way around the block, and return home, your displacement is zero because your final position is the same as your starting position, even though you've walked quite a distance.

Distance

Unlock Audio Book

Signup and Enroll to the course for listening the Audio Book

  1. Distance
  2. The total length of the path traveled, regardless of direction. A scalar quantity, always positive, and typically โ‰ฅ |ฮ”xฮ”xฮ”x|.

Detailed Explanation

Distance measures how much ground an object has covered during its motion. Unlike displacement, distance does not concern itself with directionโ€”it's purely the length of the path taken between two points. Because of this, distance is considered a scalar quantity, which means it only has magnitude and no direction. Essentially, it tells you 'how far' you've gone without indicating 'where' you have gone.

Examples & Analogies

Think of a road trip: if you drive in a big loop, you might travel 10 miles before returning to the starting point. That's your distance. But your displacement is 0 because you end up back where you started.

Speed

Unlock Audio Book

Signup and Enroll to the course for listening the Audio Book

  1. Speed (v)
  2. The rate at which distance is covered:
    v=distancetime,units: m/s. v = \frac{\text{distance}}{\text{time}},\quad \text{units: m/s}.v=timedistance ,units: m/s.
  3. Scalarโ€”no direction associated.

Detailed Explanation

Speed measures how quickly an object covers distance over time, calculated by dividing the distance traveled by the time taken. Since speed does not specify a direction, it is classified as a scalar quantity. The standard unit for speed in physics is meters per second (m/s).

Examples & Analogies

Consider the speedometer in your car that shows 60 miles per hour. This tells you how fast you're traveling, but it doesn't indicate whether you're heading north, south, or another direction; it simply tells how much distance you've covered in a specific time frame.

Velocity

Unlock Audio Book

Signup and Enroll to the course for listening the Audio Book

  1. Velocity (vโƒ—\vec{v}v)
  2. The rate of change of displacement with respect to time:
    vโƒ—=drโƒ—dt. \vec{v} = \frac{d\vec{r}}{dt}.v=dtdr .
  3. In one dimension:
    v=dxdt. v = \frac{dx}{dt}.v=dtdx .
  4. A vector quantity.
  5. Average velocity over time interval ฮ”tฮ”tฮ”t:
    vห‰=ฮ”rโƒ—ฮ”t. \bar{v} = \frac{\Delta \vec{r}}{\Delta t}.vห‰=ฮ”tฮ”r .

Detailed Explanation

Velocity is defined as the rate at which an object changes its position, and since it considers direction, it is a vector quantity. It can be calculated by taking the derivative of the displacement vector with respect to time (v = dr/dt). Average velocity over a specified time interval can be represented as the total displacement divided by the total time taken. In one dimension, this simplifies to v = ฮ”x/ฮ”t.

Examples & Analogies

If you're running in a straight line towards the finish line, your velocity tells not just how fast youโ€™re running but also in which direction (e.g., 5 m/s to the right). This is unlike speed, which would only say '5 m/s.'

Acceleration

Unlock Audio Book

Signup and Enroll to the course for listening the Audio Book

  1. Acceleration (aโƒ—\vec{a}a)
  2. The rate of change of velocity with respect to time:
    aโƒ—=dvโƒ—dt. \vec{a} = \frac{d\vec{v}}{dt}.a=dtdv .
  3. In one dimension:
    a=dvdt. a = \frac{dv}{dt}.a=dtdv .
  4. Can be positive (speeding up), negative (slowing down, also called deceleration), or directed differently than velocity (as in uniform circular motion).

Detailed Explanation

Acceleration is how quickly an object changes its velocity, and it can be calculated as the change in velocity over time. Similar to velocity, it is also a vector quantity because it has both magnitude and direction. Acceleration can be positive when speeding up or negative (deceleration) when slowing down. It can also occur perpendicular to the direction of motion, such as in circular motion where the speed might remain constant while the direction changes.

Examples & Analogies

Imagine you're on a roller coaster. As you start moving down the hill, your acceleration is positive because you're speeding up. But if the ride suddenly applies brakes as you approach the end, you'd experience negative acceleration because you're slowing down.

Definitions & Key Concepts

Learn essential terms and foundational ideas that form the basis of the topic.

Key Concepts

  • Position: The location of an object relative to a reference point.

  • Displacement: Vector quantity representing the change in position.

  • Distance: Total path length traveled, irrespective of direction.

  • Speed: Scalar quantity measuring the rate of distance covered.

  • Velocity: Vector quantity measuring the rate of change of displacement.

  • Acceleration: Rate of change of velocity over time.

Examples & Real-Life Applications

See how the concepts apply in real-world scenarios to understand their practical implications.

Examples

  • When a car moves from position x=0 m to x=5 m, the displacement is 5 m to the right, while the distance traveled could be an additional 2 m in a loop, yielding a distance of 7 m.

  • If a runner completes a lap of 400 meters, the distance traveled is 400 m, but the displacement from start to finish is 0 m.

Memory Aids

Use mnemonics, acronyms, or visual cues to help remember key information more easily.

๐ŸŽต Rhymes Time

  • To find where you are, look at your place, thatโ€™s your position, in space you race.

๐Ÿ“– Fascinating Stories

  • A traveler moves east on a path of 100 meters, then turns back west to find their home. They may have walked 200 meters, but their final position return marked their starting point. This illustrates distance vs. displacement.

๐Ÿง  Other Memory Gems

  • Remember โ€˜Dโ€™ for Distance as โ€˜Dโ€™ for Directionless - it doesnโ€™t matter which way you go, just how far!

๐ŸŽฏ Super Acronyms

For the quantities

  • P.D.D.S.V.A = Position
  • Displacement
  • Distance
  • Speed
  • Velocity
  • Acceleration.

Flash Cards

Review key concepts with flashcards.

Glossary of Terms

Review the Definitions for terms.

  • Term: Position

    Definition:

    Indicates the location of an object relative to a chosen reference point.

  • Term: Displacement

    Definition:

    The change in position of an object, measured as a vector quantity.

  • Term: Distance

    Definition:

    Total length of the path traveled by an object, irrespective of direction.

  • Term: Speed

    Definition:

    The rate at which distance is covered, expressed as a scalar.

  • Term: Velocity

    Definition:

    The rate of change of displacement with respect to time, expressed as a vector.

  • Term: Acceleration

    Definition:

    The rate of change of velocity over time, can be positive, negative, or zero.