Practice Reference Variables - 5.5 | Chapter 5: Objects | ICSE Class 12 Computer Science
K12 Students

Academics

AI-Powered learning for Grades 8–12, aligned with major Indian and international curricula.

Academics
Professionals

Professional Courses

Industry-relevant training in Business, Technology, and Design to help professionals and graduates upskill for real-world careers.

Professional Courses
Games

Interactive Games

Fun, engaging games to boost memory, math fluency, typing speed, and English skillsβ€”perfect for learners of all ages.

games

Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What does a reference variable do?

πŸ’‘ Hint: Think about what allows us to interact with objects.

Question 2

Easy

Define a constructor.

πŸ’‘ Hint: How is it related to the class?

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What does a reference variable point to?

  • A method
  • A variable
  • An object

πŸ’‘ Hint: Think about what allows interaction with this object.

Question 2

True or False: A constructor has a return type.

  • True
  • False

πŸ’‘ Hint: Consider the signature of a constructor.

Solve 1 more question and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Create a class Book with attributes title and author. Write a constructor to initialize these fields and demonstrate creating an instance of Book.

πŸ’‘ Hint: This involves defining attributes and initializing them within the constructor.

Question 2

Compare two objects of class Employee using both == and .equals(). Explain the differences in your output.

πŸ’‘ Hint: You will need to override `.equals()` in the Employee class.

Challenge and get performance evaluation