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Object-oriented programming in Java is centered around the use of classes and objects, which serve as blueprints for creating real-world entities. Core principles like encapsulation, abstraction, inheritance, and polymorphism allow for efficient structure, modularity, and code reuse. Concepts such as constructors and access modifiers play vital roles in initializing and securing data.
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Term: Encapsulation
Definition: Wrapping data and methods together while restricting access to some components.
Term: Abstraction
Definition: Hiding complex details and exposing only the necessary parts of an object.
Term: Inheritance
Definition: A mechanism where a new class inherits properties and behavior from an existing class.
Term: Polymorphism
Definition: The ability of a method to do different things based on the object it is acting upon.
Term: Constructor
Definition: A special method invoked when an object is created, used to initialize the object.
Term: Access Modifiers
Definition: Keywords used to set the accessibility of classes, methods, and variables.