Practice Classes and Objects - 4.2 | Chapter 4: Object-Oriented Programming (OOP) in Java | JAVA Foundation Course
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Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What is a class in Java?

πŸ’‘ Hint: Think of it as a template.

Question 2

Easy

What does an object represent?

πŸ’‘ Hint: Consider it as an instance of the class.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What is the primary role of a class in Java?

  • To create objects
  • To store data
  • To execute code

πŸ’‘ Hint: Think about classes as templates.

Question 2

True or False: An object can hold values and represent real-world entities.

  • True
  • False

πŸ’‘ Hint: Consider the definition of objects.

Solve 1 more question and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Design a class Animal with properties such as name and age, and a method speak(). Create two objects of this class and demonstrate their use.

πŸ’‘ Hint: Think about how each animal can have different names and ages while using the same `speak()` method.

Question 2

Modify the above Animal class to include inheritance where Dog and Cat can inherit from it. Show polymorphism in action by overriding the speak() method.

πŸ’‘ Hint: Consider how to call the `speak()` method for both a `Dog` and a `Cat` object to demonstrate different outputs.

Challenge and get performance evaluation