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Test your understanding with targeted questions related to the topic.
Question 1
Easy
What does the LJMP instruction do?
💡 Hint: Think about how you navigate through memory.
Question 2
Easy
What will happen if an accumulator contains zero when JZ is executed?
💡 Hint: Consider the meaning of 'jump if zero'.
Practice 4 more questions and get performance evaluation
Engage in quick quizzes to reinforce what you've learned and check your comprehension.
Question 1
What does the instruction 'AJMP' do?
💡 Hint: Consider the size of address space it can access.
Question 2
True or False: RETI is only used to return from normal subroutines.
💡 Hint: Think about interrupts and how they work.
Solve 1 more question and get performance evaluation
Push your limits with challenges.
Question 1
Create an assembly program that uses both unconditional and conditional jumps to implement a simple game scoring system.
💡 Hint: Think about how the game should proceed based on scoring.
Question 2
Design a flow of instructions using returns from multiple subroutines, simulating an advanced interaction where user inputs guide the control flow.
💡 Hint: Visualize how interactions would function dynamically in a real application.
Challenge and get performance evaluation