In the domain of humanoid and bipedal robotics, 'Human-Inspired Mechanical Design' is essential for creating robots that mimic human physical structures and motions. This section defines humanoid robots as designed replicates of the human body, highlighting key aspects such as:
- Degrees of Freedom (DoF): The number of independent movements a robot can perform, critical for mimicking human joint mobility. For example, the shoulder joint has three degrees of freedom allowing it to rotate in multiple directions.
- Anthropometry: This involves designing robots with proportions similar to those of average humans to facilitate interaction in human environments.
- Actuation Mechanisms: Different methods to achieve motion, including electric motors for lighter joints, hydraulic actuators for applications requiring high force, and Series Elastic Actuators (SEA), which provide compliant control.
The section references notable humanoid robots like Honda ASIMO, Boston Dynamics’ Atlas, and SoftBank's Pepper, showcasing the application of design principles in real-world systems. Additionally, tools like Gazebo with ROS plugins and OpenSim for musculoskeletal simulation are discussed for their significance in CAD and simulation in robotics design. The study of these systems combines engineering and programming, highlighting the future potential of humanoid robots in various domains.