Example 2: Simplified Online Shopping Cart - 5.3 | Deep Dive into Design & Testing Essentials | Software Engineering Micro Specialization
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5.3 - Example 2: Simplified Online Shopping Cart

Practice

Interactive Audio Lesson

Listen to a student-teacher conversation explaining the topic in a relatable way.

Introduction to the Shopping Cart Design

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0:00
Teacher
Teacher

Today, we're going to look at designing an online shopping cart. First, can anyone tell me what a shopping cart does?

Student 1
Student 1

It lets customers add products they want to buy.

Teacher
Teacher

Exactly! Now let's dive into the core classes we'll use to build this cart. What do you think are some important classes?

Student 2
Student 2

Maybe a Customer class to represent the users?

Teacher
Teacher

That's a great start! We'll also need a Product class, right? Can anyone think of attributes for these classes?

Student 3
Student 3

The Customer class can have a name and email, and the Product class might need a name and price.

Teacher
Teacher

Great observations! This establishes our base structure. Remember, classes are like blueprintsβ€”it’s essential to get them right before building.

Teacher
Teacher

So, summarizing this session, we discussed the core classes: Customer and Product, and their important attributes.

Understanding Relationships

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Teacher
Teacher

Now that we have our classes, let's discuss the relationships between them. Can anyone tell me how the Customer and Order are related?

Student 1
Student 1

A Customer can place many Orders.

Teacher
Teacher

Exactly! This is a one-to-many relationship. What about the ShoppingCart's relationship with CartItems?

Student 2
Student 2

The ShoppingCart contains multiple CartItems.

Teacher
Teacher

Correct! That’s using composition. What happens to the CartItems if we delete the ShoppingCart?

Student 3
Student 3

They get deleted as well because they are owned by it.

Teacher
Teacher

Exactly right! Establishing these relationships accurately helps in both design and implementation. Can anyone share a summary of what we've learned today?

Student 4
Student 4

We learned about the relationships between Customer, Orders, and ShoppingCart with their corresponding relationships.

Core Methods of Classes

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Teacher
Teacher

Let’s delve into what actions our classes can perform. What methods do you think the Customer class should have?

Student 1
Student 1

It should have a method to add products to the cart.

Teacher
Teacher

Correct! The method `addToCart()` is vital. What about the methods in the ShoppingCart?

Student 2
Student 2

It might have `addItem()` and `removeItem()` methods.

Teacher
Teacher

Absolutely! These methods let users manage items in their cart. Let’s also think about the Order class. What methods would be necessary there?

Student 3
Student 3

It needs a checkout method for finalizing the order.

Teacher
Teacher

Yes, `checkout()` is crucial for processing the purchase. To wrap up, could someone summarize our key findings about class methods?

Student 4
Student 4

We identified important methods like `addToCart()`, `addItem()`, `removeItem()`, and `checkout()` for different classes.

Good Design Principles

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Teacher
Teacher

Now that we've structured our classes and their interactions, let's focus on good design principles. How important is encapsulation?

Student 2
Student 2

It's important because it protects the data within a class.

Teacher
Teacher

Exactly! Keeping data private ensures consistency. What about cohesion?

Student 1
Student 1

High cohesion means each class should really focus on a single responsibility, right?

Teacher
Teacher

That's right! And how does low coupling play a role in maintaining class interaction?

Student 4
Student 4

Low coupling means classes should be independent but still communicate when needed.

Teacher
Teacher

Correct! Each principle helps create maintainable and scalable software. Let's summarize what we've learned about design principles.

Student 3
Student 3

We discussed encapsulation, high cohesion, low coupling, and their importance in software design.

Introduction & Overview

Read a summary of the section's main ideas. Choose from Basic, Medium, or Detailed.

Quick Overview

This section outlines the design of a simplified online shopping cart, emphasizing core classes and their interactions.

Standard

The section offers a detailed breakdown of the design of a simplified online shopping cart, describing the core classes and their properties. It emphasizes relationships and interactions, showcasing the principles of object-oriented design in a practical context.

Detailed

Detailed Summary

This section provides a comprehensive overview of designing a simplified online shopping cart software application. The design revolves around several core classes, including Customer, Product, ShoppingCart, CartItem, Order, OrderItem, and PaymentGateway. Each class has specific attributes and behaviors, which help maintain the order processing workflow effectively.

  • Classes:
  • Customer: Represents a customer with attributes such as customerID, name, email, and password. It includes methods like addToCart() and placeOrder(), reflecting users' actions in the shopping process.
  • Product: Represents items available for sale, featuring attributes like productID, name, description, price, and stockQuantity.
  • ShoppingCart: Contains a list of CartItems, allowing customers to manage their desired products. Essential methods include addItem(), removeItem(), and checkout().
  • CartItem: Represents a particular product in the cart with its quantity.
  • Order: Captures details of a completed purchase with attributes like orderID, orderDate, customer, and a total amount.
  • OrderItem: Similar to CartItem, but for finalized orders, providing a permanent record of purchased products.
  • PaymentGateway: An external entity that handles payments during the checkout process.

The section also explores relationships among these classes:
- A Customer can place multiple Orders.
- A ShoppingCart comprises multiple CartItems, showcasing composition.
- Order consists of multiple OrderItems, continuing the principle of composition.
- Both CartItem and OrderItem are linked to Product, reflecting simple associations.

Inheritance is also highlighted, for instance, differentiating between various payment methods (e.g., CreditCardPayment and NetBankingPayment) derived from an abstract class PaymentMethod. The section concludes with good design principles, illustrating concepts like encapsulation, high cohesion, low coupling, and separation of concerns that ensure a robust software design.

Definitions & Key Concepts

Learn essential terms and foundational ideas that form the basis of the topic.

Key Concepts

  • Object-oriented design: A method of software design using classes and objects.

  • Class: A blueprint for creating objects, encapsulating data and behaviors.

  • Encapsulation: The principle of restricting access to certain components of an object.

  • Cohesion: The degree to which the elements inside a module belong together.

  • Coupling: The degree of interdependence between modules.

  • Composition: A design principle where a class is composed of one or more classes.

  • Inheritance: A mechanism by which one class can inherit the attributes and methods from another.

Examples & Real-Life Applications

See how the concepts apply in real-world scenarios to understand their practical implications.

Examples

  • A Customer adds a product to their ShoppingCart using the addToCart() method.

  • When the customer proceeds to checkout, the system creates an Order containing all CartItems.

Memory Aids

Use mnemonics, acronyms, or visual cues to help remember key information more easily.

🎡 Rhymes Time

  • In a ShoppingCart so bright, Customers select with delight, Products gathered, ready to pay, Orders placed without delay.

πŸ“– Fascinating Stories

  • Imagine a bustling online store where a customer named Alex walks in, adding a beautiful vase to his ShoppingCart. He pays effortlessly through the PaymentGateway, and the vase becomes a treasure in his Order.

🧠 Other Memory Gems

  • Remember the classes: C-ustomer, P-roduct, S-hoppingCart, C-artItem, O-rder, O-rderItem, P-aymentGateway as the CPSC-COP to navigate the shop!

🎯 Super Acronyms

To remember our class relationships, think of the acronym RPC

  • R: for Relationships
  • P: for Products
  • C: for CartItems!

Flash Cards

Review key concepts with flashcards.

Glossary of Terms

Review the Definitions for terms.

  • Term: Customer

    Definition:

    Represents the user of the shopping cart, holding attributes like customer ID and methods for cart actions.

  • Term: Product

    Definition:

    Represents items available for sale, featuring attributes like product ID, name, and price.

  • Term: ShoppingCart

    Definition:

    Holds the CartItems for a customer and provides methods to manage those items.

  • Term: CartItem

    Definition:

    Represents a product in the ShoppingCart along with its quantity.

  • Term: Order

    Definition:

    Represents a completed transaction, including details like order ID, total amount, and customer.

  • Term: OrderItem

    Definition:

    Similar to CartItem, but used in finalized orders, containing information about purchased products.

  • Term: PaymentGateway

    Definition:

    External service for processing payments in the order placement process.