Practice Design Patterns - 1.8 | 1. Overview of Advanced Programming Concepts | Advanced Programming
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Design Patterns

1.8 - Design Patterns

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Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What is a design pattern?

💡 Hint: Think about solutions that are not specific to one problem.

Question 2 Easy

Name one type of creational pattern.

💡 Hint: These patterns deal with object creation.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What are design patterns?

Reusable solutions to common design problems.
Random code samples.
Just theories with no practical application.

💡 Hint: Think about why programmers favor patterns.

Question 2

True or False: The Singleton pattern allows multiple instances of a class.

True
False

💡 Hint: Consider the meaning of 'singleton' in common language.

2 more questions available

Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Design a simple application using the Factory Method pattern. Outline what classes you would use and how they would interact.

💡 Hint: Think about what characteristics they share.

Challenge 2 Hard

Create a scenario where the Observer pattern enhances the application. Describe the subject and observers.

💡 Hint: Consider how various displays need to update independently without direct coupling.

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