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Advanced Programming

Advanced Programming

Advanced programming encompasses a deeper understanding and application of programming concepts beyond the basics.

30 Chapters 10 weeks
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Course Chapters

Chapter 1

Overview of Advanced Programming Concepts

Advanced programming transcends basic programming skills by emphasizing sophisticated constructs, paradigms, and techniques necessary for modern application development. Key areas include object-oriented programming, data abstraction, inheritance, polymorphism, exception handling, dynamic memory management, file handling, multithreading, functional programming, design patterns, and advanced data structures. Understanding these concepts is essential for building efficient, scalable, and maintainable software systems.

Chapter 2

Differences Between Basic and Advanced Programming

The chapter explores the key differences between basic and advanced programming, highlighting their definitions, scopes, and paradigms. It emphasizes the transition necessary for students in Computer Science Engineering to tackle more complex real-world applications and software development challenges. Basic programming focuses on foundational skills, while advanced programming encompasses a wider array of tools, techniques, and practical applications critical for industry success.

Chapter 3

Importance in Software Development

Software development plays a critical role in modern technology, influencing innovation, business operations, and the digital economy across various sectors. Its evolution from basic programming to collaborative methodologies showcases the importance of adaptability in the face of rapid technological changes. Understanding the impact of software development helps developers create solutions that are secure, scalable, and user-centric.

Chapter 4

Programming Paradigms (Procedural, Object-Oriented, Functional, etc.)

Programming paradigms provide fundamental frameworks for writing and organizing computer programs, pivotal for effective problem-solving in coding. This chapter delves into various paradigms such as Procedural, Object-Oriented, Functional, and others, detailing their key features, advantages, limitations, and applications in popular programming languages. Understanding these paradigms not only enhances programming skills but also promotes versatility in software development.

Chapter 5

Role of Compilers and Interpreters

Compilers and interpreters serve crucial roles in converting human-readable code into machine-executable form. Compilers translate entire programs into machine code in advance, while interpreters execute code line-by-line. Modern development often employs hybrid systems that combine benefits from both methods for enhanced performance and debugging capabilities.

Chapter 6

Introduction to High-Level Programming Languages

High-level programming languages (HLLs) simplify complex programming tasks, providing a human-readable syntax that abstracts low-level operations. They have evolved from early languages like FORTRAN to modern languages such as Python and Java, significantly impacting productivity and maintainability in software development. HLLs are categorized by paradigms and are foundational in various domains, including web development, app development, data science, and artificial intelligence.

Chapter 7

Setting Up Development Environment

Setting up a development environment is crucial for the efficiency and success of software development projects. This chapter covers the types of development environments, their components, and provides detailed guidance on choosing operating systems, setting up programming environments, utilizing IDEs and text editors, managing version control, dependencies, and automation tools. It also emphasizes best practices like keeping environments isolated and documenting setup procedures for improved collaboration and consistency across development teams.

Chapter 8

Introduction to IDEs and Build Tools

IDEs and Build Tools play a crucial role in enhancing software development efficiency by providing integrated environments for coding and automating build processes. This chapter explores the core features of IDEs, popular tools like Maven and Gradle, and their integration within DevOps practices. Understanding how to utilize these tools effectively empowers developers to streamline tasks and manage projects efficiently.

Chapter 9

Overview of Software Development Lifecycle (SDLC)

The Software Development Lifecycle (SDLC) provides a structured approach for developing software, encompassing phases that ensure quality and efficiency. Key phases include requirement gathering, system design, coding, testing, deployment, and maintenance, all tailored to meet project needs using various models like Agile and Waterfall. Adoption of best practices such as documentation, continuous integration, and stakeholder involvement enhances project success and adaptability.

Chapter 10

Writing and Executing First Advanced Program

The chapter presents a comprehensive guide for developing an advanced program, covering planning, development, and execution stages. Key programming concepts like file handling, object-oriented principles, and exception management are integrated into the creation of an Employee Management System. Best practices for writing modular and scalable code are emphasized to lay a solid foundation for future programming endeavors.

Chapter 11

Object-Oriented Programming Concepts

Object-Oriented Programming (OOP) is a methodology that encapsulates data and behavior into objects, providing a framework for building complex software systems. The four pillars of OOP—encapsulation, inheritance, polymorphism, and abstraction—facilitate reusable and maintainable code design. This chapter delves into essential concepts, terminology, advanced topics, and OOP design patterns that help developers create efficient and scalable applications.

Chapter 12

Exception Handling

Exception handling is a fundamental aspect of programming that enables developers to manage runtime errors gracefully. The chapter focuses on Java-style exception handling, covering essential keywords and syntax as well as best practices to improve code robustness and maintainability. By differentiating between checked and unchecked exceptions and discussing exception propagation, it guides programmers on how to avoid common pitfalls associated with error management.

Chapter 13

File Handling

File handling is a crucial aspect of programming that involves the creation, manipulation, and management of files across various languages like C++, Java, and Python. The chapter delved into file basics, common operations, and advanced techniques, including error handling, file locking, and working with different formats such as CSV, JSON, and XML. Understanding these concepts enables developers to implement robust data management and logging solutions in their applications.

Chapter 14

Multithreading and Concurrency

Multithreading and concurrency are key concepts for developing applications that perform multiple tasks simultaneously. This chapter covers the basics of thread management, life cycles, synchronization, and inter-thread communication, alongside best practices for utilizing concurrency in programming. Understanding these principles is essential for robust application development, especially in modern multi-core environments.

Chapter 15

Collections and Generics

The chapter covers the Java Collections Framework and Generics, highlighting their architecture, usage, and best practices for efficient programming. It provides an overview of various collection types like List, Set, Map, along with their core interfaces and common methods. Additionally, it discusses Generics, including their syntax, wildcards, and best practices to ensure type safety and code reusability.

Chapter 16

GUI Programming (e.g., using AWT/Swing or JavaFX)

GUI programming facilitates user interaction with software through visual components such as buttons and text fields, moving away from traditional command-line interfaces. The chapter covers the evolution of Java GUI programming from AWT to Swing and JavaFX, detailing their components, event handling, and design principles. It provides foundational knowledge for building desktop applications, emphasizing JavaFX as the modern choice for complex user interfaces.

Chapter 17

Event-Driven Programming

Event-Driven Programming (EDP) transforms the interaction model of software applications, shifting from traditional procedural structure to responsiveness dictated by user actions and external events. This paradigm underlies various modern applications, such as GUIs and web platforms, facilitating non-linear programming and event management. Understanding EDP enhances developers' ability to create modular, scalable, and interactive systems that cater to real-time needs.

Chapter 18

Network Programming

Network programming is pivotal for communication between applications across devices. The chapter delves into the foundational concepts, models, and protocols of network programming, illustrating practical implementation through Java, while offering insights into low-level socket programming and higher-level abstractions. Key aspects covered include TCP/UDP programming, multi-threading, and common errors in network applications.

Chapter 19

Database Connectivity (e.g., JDBC)

Database connectivity in Java is facilitated through JDBC, enabling applications to interact effectively with various relational databases. The chapter covers JDBC architecture, types of drivers, basic steps in programming, and techniques for executing queries, managing transactions, and handling exceptions. It emphasizes best practices for ensuring safe and efficient database interactions in applications.

Chapter 20

Serialization and Deserialization

Serialization and Deserialization are critical processes in Java that facilitate the conversion of objects into byte streams for storage and transmission, along with their reconstruction back into objects. Java provides built-in support for these concepts through the Serializable and Externalizable interfaces, enabling efficient object management in distributed systems. Key techniques such as handling transient fields and managing serialVersionUID are emphasized for robust application design.

Chapter 21

Java I/O and NIO

Java I/O and NIO are essential frameworks in the Java programming language for performing efficient input and output operations. While Java I/O focuses on stream-based data handling, Java NIO offers enhanced performance and flexibility through non-blocking operations and the use of buffers and channels. The chapter also discusses advanced features introduced in Java 7 with NIO.2, making file handling more powerful and responsive for modern applications.

Chapter 22

Lambda Expressions and Functional Interfaces

Lambda expressions and functional interfaces in Java greatly enhance the language's functional programming capabilities, allowing for concise and expressive code. These features facilitate the use of Streams, Collections, and multithreading, promoting improved code reusability and flexibility. Understanding the syntax, characteristics, and best practices surrounding lambda expressions equips developers with essential tools for modern Java programming.

Chapter 23

Java Memory Model and Thread Safety

The Java Memory Model (JMM) is essential for understanding thread interactions and ensuring thread safety in concurrent programming. This chapter outlines key concepts such as visibility, atomicity, and ordering, while discussing thread safety challenges like race conditions and memory consistency errors. Various mechanisms in Java, including synchronized methods, the volatile keyword, and atomic variables, provide solutions for writing thread-safe applications.

Chapter 24

Reflection and Annotations

Reflection and Annotations are essential features in Java that enhance flexibility and extensibility. Reflection enables runtime inspection and manipulation of classes, methods, and fields, while annotations provide a metadata layer that aids compiler processing and runtime behavior. Understanding these core concepts, their use cases, advantages, and limitations is crucial for effective Java development, especially in modern frameworks and applications.

Chapter 25

Unit Testing and Debugging (e.g., JUnit)

The chapter covers essential practices in software development, focusing on unit testing and debugging to ensure code quality and reliability. It introduces JUnit, a significant testing framework in Java, and explains how unit tests are created, their structure, and the importance of Test-Driven Development (TDD). Common debugging techniques and best practices for both testing and debugging are highlighted to aid developers in improving software quality.

Chapter 26

Advanced Data Structures (e.g., Trees, Graphs)

Advanced data structures, including trees and graphs, are essential for efficient data manipulation as programs scale in complexity. This chapter delves into a variety of structures such as binary trees, binary search trees, heaps, tries, and graphs, exploring their properties, operations, and real-world applications. Understanding these structures enhances problem-solving capabilities in complex software development environments.

Chapter 27

Design Patterns

Design patterns in software engineering provide a framework for solving common design problems, promoting code reuse and maintainability. By understanding the different categories of design patterns and their applications, developers can create more scalable and manageable software solutions. Learning design patterns also improves communication among developers and aligns practices with industry standards.

Chapter 28

JVM Internals and Performance Tuning

The Java Virtual Machine (JVM) serves as a vital component of the Java platform, providing memory management, bytecode execution, and class loading. This chapter explores the architecture and internal functioning of the JVM, along with advanced techniques for performance tuning. Understanding these concepts enables developers to optimize their applications, troubleshoot effectively, and enhance system performance in production environments.

Chapter 29

Introduction to Scripting in Java (e.g., JavaScript Engine)

Java's integration of scripting languages enhances dynamic behavior in applications, enabling real-time script execution, modification of application logic, and support for user-defined logic. This chapter explores the Java Scripting API and its practical applications, primarily focusing on the Nashorn JavaScript engine. It also discusses the advantages and challenges of scripting in Java, alongside alternatives to Nashorn and embedding Groovy as a scripting language.

Chapter 30

Introduction to Frameworks (e.g., Spring Basics)

Frameworks play a crucial role in modern application development by promoting best practices, enhancing productivity, and ensuring maintainability. Spring Framework is one of the most prominent frameworks in the Java ecosystem due to its modularity, flexibility, and extensive adoption in enterprise applications. It leverages principles such as Inversion of Control and Dependency Injection to facilitate the creation of clean and scalable software solutions, while Spring Boot simplifies the setup process for new applications.