Advanced Programming | 18. Network Programming by Abraham | Learn Smarter
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18. Network Programming

18. Network Programming

Network programming is pivotal for communication between applications across devices. The chapter delves into the foundational concepts, models, and protocols of network programming, illustrating practical implementation through Java, while offering insights into low-level socket programming and higher-level abstractions. Key aspects covered include TCP/UDP programming, multi-threading, and common errors in network applications.

27 sections

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Sections

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  1. 18
    Network Programming

    Network programming facilitates communication between applications across...

  2. 18.0
    Introduction

    Network programming facilitates communication between software applications...

  3. 18.1
    Basics Of Computer Networks

    This section introduces the foundational elements of computer networks,...

  4. 18.1.1
    What Is A Network?

    A network is a collection of interconnected devices that communicate to...

  5. 18.1.2
    Types Of Networks

    This section introduces the main categories of computer networks, explaining...

  6. 18.1.3
    Network Models

    This section discusses the primary network models, specifically the OSI and...

  7. 18.1.4

    Protocols are rules that define the communication methods between devices on...

  8. 18.2
    Socket Programming

    Socket programming involves creating a communication endpoint for networked...

  9. 18.2.1
    What Is A Socket?

    A socket is an endpoint of communication between two programs over a...

  10. 18.2.2
    Java Socket Classes

    This section introduces the key Java socket classes used for network...

  11. 18.3
    Tcp Programming In Java

    This section covers the fundamentals of TCP programming in Java,...

  12. 18.3.1
    Tcp Server Example

    This section demonstrates how to create a simple TCP server using Java.

  13. 18.3.2
    Tcp Client Example

    This section presents a Java example of a TCP client that connects to a...

  14. 18.4
    Udp Programming In Java

    This section details the implementation of User Datagram Protocol (UDP)...

  15. 18.4.1
    Udp Server Example

    This section introduces a basic UDP server example implemented in Java,...

  16. 18.4.2
    Udp Client Example

    This section introduces the UDP client example in Java, demonstrating how to...

  17. 18.5
    Important Concepts In Network Programming

    This section covers essential concepts in network programming, focusing on...

  18. 18.5.1

    This section discusses the concept of ports in network programming,...

  19. 18.5.2
    Ip Addressing

    This section introduces the two main types of IP addressing: IPv4, which is...

  20. 18.5.3
    Dns And Domain Names

    The Domain Name System (DNS) is essential for mapping domain names to IP...

  21. 18.6
    Multi-Threaded Server Programming

    This section discusses the implementation of multi-threaded server...

  22. 18.7
    Protocol Design And Custom Application Layer

    This section discusses the design of custom application-level protocols...

  23. 18.8
    Higher-Level Networking With Http Apis

    This section covers the use of HTTP APIs for high-level networking in...

  24. 18.9
    Common Network Programming Errors

    This section focuses on the common errors encountered in network...

  25. 18.10
    Tools For Testing And Debugging

    This section discusses essential tools for testing and debugging network...

  26. 18.11
    Modern Trends In Network Programming

    This section covers key modern trends in network programming, emphasizing...

  27. 18.12

    This section provides an overview of the fundamental concepts of network...

What we have learnt

  • Network programming allows applications to communicate across different devices.
  • Understanding socket programming is essential for creating effective client-server applications.
  • Multi-threading can enhance server performance by managing multiple client connections simultaneously.

Key Concepts

-- Socket
An endpoint for sending and receiving data across a network, defined by an IP address and a port number.
-- TCP
Transmission Control Protocol, a reliable, connection-oriented protocol used for data transmission.
-- UDP
User Datagram Protocol, a faster, connectionless protocol suitable for applications where speed is crucial and reliability is less of a concern.
-- IP Addressing
A numerical label assigned to each device connected to a computer network that uses the Internet Protocol for communication.
-- DNS
Domain Name System, which translates human-friendly domain names to IP addresses.

Additional Learning Materials

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