Practice Can be overkill for simple wireframes - 10.3.2.6.2 | Wireframes and Mockups | Business Analysis
Students

Academic Programs

AI-powered learning for grades 8-12, aligned with major curricula

Professional

Professional Courses

Industry-relevant training in Business, Technology, and Design

Games

Interactive Games

Fun games to boost memory, math, typing, and English skills

Can be overkill for simple wireframes

10.3.2.6.2 - Can be overkill for simple wireframes

Enroll to start learning

You’ve not yet enrolled in this course. Please enroll for free to listen to audio lessons, classroom podcasts and take practice test.

Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What is the primary purpose of a wireframe?

💡 Hint: Remember that it's low-fidelity.

Question 2 Easy

Which tool is more suitable for high-fidelity mockups?

💡 Hint: Think about color and branding.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What is the main function of a wireframe?

To provide detailed design
To show layout and navigation
To create color schemes

💡 Hint: Think low-fidelity.

Question 2

True or False: Mockups and wireframes serve the same purpose.

True
False

💡 Hint: How do their focuses differ?

Get performance evaluation

Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

You are a Business Analyst creating a UX design for a mobile app. Discuss your choice between using Balsamiq and Figma. What would be the pros and cons of each in this context?

💡 Hint: Consider the audience and the phase of the project.

Challenge 2 Hard

Design a wireframe for a two-screen mobile app navigating from a login page to a dashboard. Explain your design strategy.

💡 Hint: Think about how users typically flow through these screens.

Get performance evaluation

Reference links

Supplementary resources to enhance your learning experience.