Practice Early stages of product design - 10.1.4.1 | Wireframes and Mockups | Business Analysis
Students

Academic Programs

AI-powered learning for grades 8-12, aligned with major curricula

Professional

Professional Courses

Industry-relevant training in Business, Technology, and Design

Games

Interactive Games

Fun games to boost memory, math, typing, and English skills

Early stages of product design

10.1.4.1 - Early stages of product design

Enroll to start learning

You’ve not yet enrolled in this course. Please enroll for free to listen to audio lessons, classroom podcasts and take practice test.

Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What is a wireframe?

💡 Hint: Think about how it represents UI without details.

Question 2 Easy

Name one purpose of a mockup.

💡 Hint: What do you think stakeholders want to see?

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What is the primary purpose of a wireframe?

To define the aesthetic of the UI
To visualize screen layout and navigation
To collect user feedback

💡 Hint: Consider what the wireframe emphasizes.

Question 2

True or False: Mockups have low fidelity compared to wireframes.

True
False

💡 Hint: What is the main characteristic of each representation?

1 more question available

Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Given a hypothetical app for travel booking, draft a wireframe interface focusing on the user flow from searching for flights to booking.

💡 Hint: Consider each step a user would take on the app.

Challenge 2 Hard

Evaluate a poorly designed mockup and suggest improvements based on user feedback. Identify structural flaws and aesthetic misalignments.

💡 Hint: What did users dislike the most?

Get performance evaluation

Reference links

Supplementary resources to enhance your learning experience.