Practice Fetch Stage - 8.1 | 8. Fetch Stage | Computer Organisation and Architecture - Vol 2
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Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What is the purpose of the Program Counter in the fetch stage?

💡 Hint: Think about the role of PC in guiding the execution order.

Question 2

Easy

Define clock grouping.

💡 Hint: How can merging operations help in performance?

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What does the Program Counter do?

  • Stores instructions
  • Holds the address of the next instruction
  • Displays the current instruction

💡 Hint: Think about its role in program execution flow.

Question 2

True or False: Clock grouping can help save time in the fetch stage.

  • True
  • False

💡 Hint: Consider how merging operations can streamline processes.

Solve 1 more question and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

In what scenario would a race condition occur during the fetch stage, and how can it be resolved?

💡 Hint: Consider how conflicting actions could be managed.

Question 2

Design a sequence of micro instructions to fetch an instruction in a non-immediate mode, showing all steps.

💡 Hint: Think through each step involved in accessing and storing data.

Challenge and get performance evaluation