Practice Design Objective for Controllers - 19.4.2 | 19. Finite State Machine Implementation for ADD R1,M | Computer Organisation and Architecture - Vol 2
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Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What does FSM stand for?

💡 Hint: Think of a machine that has several states.

Question 2

Easy

What role does the Program Counter play?

💡 Hint: Where does the CPU look for the next command?

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What does the MFC signal indicate?

  • Memory function pending
  • Memory function complete
  • Memory function failed

💡 Hint: Consider when the CPU can proceed.

Question 2

True or False: Control signals are only internal to the CPU.

  • True
  • False

💡 Hint: Think about where signals come from.

Solve 1 more question and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Design an FSM for a simple arithmetic instruction. Outline state transitions and control signals.

💡 Hint: Use examples from our discussion about `ADD` instructions.

Question 2

Evaluate the trade-offs between dedicated FSMs for each instruction versus a merged FSM architecture.

💡 Hint: Consider performance versus complexity.

Challenge and get performance evaluation