Practice Design Objective for Controllers - 19.4.2 | 19. Finite State Machine Implementation for ADD R1,M | Computer Organisation and Architecture - Vol 2
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Design Objective for Controllers

19.4.2 - Design Objective for Controllers

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Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What does FSM stand for?

💡 Hint: Think of a machine that has several states.

Question 2 Easy

What role does the Program Counter play?

💡 Hint: Where does the CPU look for the next command?

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What does the MFC signal indicate?

Memory function pending
Memory function complete
Memory function failed

💡 Hint: Consider when the CPU can proceed.

Question 2

True or False: Control signals are only internal to the CPU.

True
False

💡 Hint: Think about where signals come from.

1 more question available

Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Design an FSM for a simple arithmetic instruction. Outline state transitions and control signals.

💡 Hint: Use examples from our discussion about `ADD` instructions.

Challenge 2 Hard

Evaluate the trade-offs between dedicated FSMs for each instruction versus a merged FSM architecture.

💡 Hint: Consider performance versus complexity.

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Reference links

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