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17.4. Function Call and Return
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Mixed questions from across the chapter. Your answers get marked.
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Flashcard drill
2 cards from this lesson. Good the night before a test.
Try these first
- 1.
What does the Program Counter (PC) do?
Hint
Think about the role of the PC in terms of instruction execution.
- 2.
Define what a stack is.
Hint
Visualize how plates are stacked in a cafeteria.
- 3.
What does the stack pointer do?
- Points to the next instruction
- Holds the return address
- Tracks the top of the stack
Hint
Consider how a pointer usually directs to something.
- 4.
True or False? An unconditional jump will always depend on the state of flags.
- True
- False
Hint
Think about the nature of unconditional actions.
- 5.
Describe a scenario where a conditional jump may fail and what implications it may have on a program's execution.
Hint
Think of what conditions must be true for a jump to succeed.
- 6.
Illustrate a stack scenario with three function calls and returns; what does the stack look like after each operation?
Hint
Visualize stack entries like a stack of plates where the latest call sits on top waiting to be returned.
Exercises
Total Questions
2
Estimated Time
4 min
Passing Score
70%
Instructions
- Read each question carefully
- You can use hints if you need help
- Complete all questions before submitting
4 more questions available
Enrol freeQuiz
Total Questions
2
Estimated Time
4 min
Passing Score
70%
Instructions
- Read each question carefully
- You can use hints if you need help
- Complete all questions before submitting
Get your answers marked and your progress tracked
Enrol freeChallenge Problems
Total Questions
2
Estimated Time
4 min
Passing Score
70%
Instructions
- Read each question carefully
- You can use hints if you need help
- Complete all questions before submitting