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Test your understanding with targeted questions related to the topic.
Question 1
Easy
What is the purpose of a program counter in an instruction sequence?
💡 Hint: Think about how a program knows which instruction to execute next.
Question 2
Easy
Define what an unconditional jump does.
💡 Hint: Consider what happens when you encounter 'jump 3000' in a program.
Practice 4 more questions and get performance evaluation
Engage in quick quizzes to reinforce what you've learned and check your comprehension.
Question 1
What does an unconditional jump do?
💡 Hint: Focus on what 'unconditional' means.
Question 2
If the zero flag is not set, what happens during a conditional jump?
💡 Hint: Think about how conditions affect decision-making in programs.
Solve 1 more question and get performance evaluation
Push your limits with challenges.
Question 1
Consider a program that jumps to address 5000 when an operation results in a zero flag being set. Outline how the program would proceed if the zero flag were not set.
💡 Hint: Focus on the implications of different flag states during conditional jumps.
Question 2
Explain what might happen if a function call does not properly save the current program counter before executing, specifically in a nested function call scenario.
💡 Hint: Think about how multiple layers of function calls rely on correctly managing their respective PC states.
Challenge and get performance evaluation