Interactive System Design - Human Computer Interaction (HCI) Micro Specialization
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Interactive System Design

Interactive System Design

The chapter focuses on the principles and methodologies crucial for designing effective interactive systems. It emphasizes usability engineering, the integration of Human-Computer Interaction (HCI) with Software Engineering (SE), the essentials of Graphical User Interface (GUI) design, and the iterative process of prototyping. Key aspects discussed include defining usability, applying HCI throughout the software development lifecycle, and the importance of aesthetics in GUI design to enhance user experiences.

19 sections

Sections

Navigate through the learning materials and practice exercises.

  1. 1
    Concept Of Usability Engineering - An Overview

    This section introduces usability engineering, its importance, and its key...

  2. 1.1
    Defining Usability: Iso 9241-11 Standard

    The ISO 9241-11 standard defines usability through effectiveness,...

  3. 1.2
    Why Usability Engineering? The Business Case

    This section outlines the critical business advantages of investing in...

  4. 1.3
    Core Activities Of Usability Engineering

    Usability engineering involves an iterative process focused on designing...

  5. 2
    Hci And Software Engineering

    This section explores the integration of Human-Computer Interaction (HCI)...

  6. 2.1
    The Intersecting Disciplines

    This section discusses the integration of Software Engineering (SE) and...

  7. 2.2
    Integration Of Hci Into The Software Development Lifecycle (Sdlc)

    This section discusses the integration of Human-Computer Interaction (HCI)...

  8. 2.3
    Development Models That Facilitate Hci-Se Integration

    This section discusses development models that integrate Human-Computer...

  9. 2.4
    Challenges And Best Practices For Integration

    This section discusses the challenges faced in integrating HCI and SE...

  10. 3
    Gui Design & Aesthetics

    This section covers the fundamental principles and aesthetic considerations...

  11. 3.1
    Fundamental Principles Of Gui Design

    This section explores the fundamental principles of GUI design, emphasizing...

  12. 3.2
    The Role Of Aesthetics In Gui Design

    Aesthetics in GUI design significantly impacts usability and user...

  13. 3.3
    Common Gui Elements And Design Considerations

    This section outlines key GUI elements and their design considerations...

  14. 4

    Prototyping is a vital step in interactive system design that allows...

  15. 4.1
    The Importance And Benefits Of Prototyping

    Prototyping is a critical process in interactive system design that allows...

  16. 4.2
    Dimensions Of Prototypes (Fidelity And Scope)

    This section discusses the dimensions of prototypes, focusing on fidelity...

  17. 4.2.1

    This section explores the concept of fidelity in prototyping, detailing low,...

  18. 4.2.2

    The scope of usability engineering focuses on improving the design and...

  19. 4.3
    The Prototyping Process (Iterative Cycle)

    This section outlines the iterative cycle of the prototyping process, which...

What we have learnt

  • Usability engineering is essential for ensuring systems are easy to learn and efficient for users.
  • Integrating HCI principles within SE practices enhances user satisfaction and product quality.
  • Prototyping is a critical activity that aids in validating designs early and iteratively refining them based on user feedback.

Key Concepts

-- Usability Engineering
A discipline that integrates human factors into the development lifecycle of systems to enhance ease of use, learning efficiency, and user satisfaction.
-- HumanComputer Interaction (HCI)
The study and design of the interaction between users and computers, focusing on user needs, behaviors, and cognitive processes.
-- Graphical User Interface (GUI)
The visual and interactive elements through which users communicate with a computer system, encompassing both functionality and aesthetic experience.
-- Prototyping
The process of creating preliminary versions of a system to simulate functionalities, gather feedback, and iteratively refine design.

Additional Learning Materials

Supplementary resources to enhance your learning experience.