Practice Example of a Class - 2.4 | 2. Class as a User Defined Type | ICSE Class 10 Computer Applications
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2.4 - Example of a Class

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Learning

Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What is a class in programming?

💡 Hint: Think of it as a template.

Question 2

Easy

Name two attributes of the Car class.

💡 Hint: Think about the properties a car has.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What data types are the attributes of the Car class?

  • int and string
  • string and float
  • float and int

💡 Hint: Consider the types of data each attribute is representing.

Question 2

True or False: A method in a class defines the attributes of an object.

  • True
  • False

💡 Hint: Reflect on the definitions of methods and attributes.

Solve and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Modify the Car class to include a method that allows the car to display its current state, including both its color and speed. What would that method look like?

💡 Hint: Think about how to format the output string.

Question 2

Create an extension of the Car class called SportsCar that inherits from Car and adds a new attribute for horsepower. How would you define this new class?

💡 Hint: Ensure to incorporate the concept of inheritance here.

Challenge and get performance evaluation