Practice Object-Oriented Programming Concepts - 4.10 | Chapter 4: Programming in Java | ICSE Class 12 Computer Science
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Object-Oriented Programming Concepts

4.10 - Object-Oriented Programming Concepts

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Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What is a class in Java?

💡 Hint: Think of a blueprint for a house.

Question 2 Easy

What does it mean to create an object?

💡 Hint: Remember the example of 'Student s = new Student();'.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What does OOP stand for?

Object-Oriented Programming
Open-Object Programming
Object Organization Programming

💡 Hint: What is the central focus of this programming method?

Question 2

True or False: A method can be overridden in a subclass.

True
False

💡 Hint: Think about how a dog might make a different sound than its parent class.

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Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Design a Java class model for a library system. Include classes for Book, Member, and Transaction, using inheritance, encapsulation, and polymorphism where appropriate.

💡 Hint: Identify the relationships and functionalities each class should have.

Challenge 2 Hard

Develop a small program that uses polymorphism to demonstrate how different shapes (Circle, Rectangle) calculate area. Use method overriding.

💡 Hint: Think about how different formulas are applied for area calculations.

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