11.7 - Summary
Enroll to start learning
You’ve not yet enrolled in this course. Please enroll for free to listen to audio lessons, classroom podcasts and take practice test.
Practice Questions
Test your understanding with targeted questions
What is a design pattern?
💡 Hint: Think about the definition provided in class.
Name one creational pattern.
💡 Hint: Consider patterns that deal with object creation.
4 more questions available
Interactive Quizzes
Quick quizzes to reinforce your learning
What do design patterns promote?
💡 Hint: Consider the benefits of designing code better.
True or False: The Adapter pattern changes the interface of an existing class.
💡 Hint: Think about how an adapter works in everyday contexts.
Get performance evaluation
Challenge Problems
Push your limits with advanced challenges
You are tasked with designing a logging system for an application. Discuss how you would utilize the Singleton pattern to ensure that all parts of the application share a single log instance.
💡 Hint: Think about how to restrict instantiation of a class.
Consider a scenario where user interface components need to be created for different themes (light, dark). Explain how you could apply the Factory Method pattern in this context.
💡 Hint: Consider what responsibilities can be delegated to the factory.
Get performance evaluation
Reference links
Supplementary resources to enhance your learning experience.