11.5.2 - Strategy Pattern
Enroll to start learning
You’ve not yet enrolled in this course. Please enroll for free to listen to audio lessons, classroom podcasts and take practice test.
Interactive Audio Lesson
Listen to a student-teacher conversation explaining the topic in a relatable way.
Introduction to Strategy Pattern
🔒 Unlock Audio Lesson
Sign up and enroll to listen to this audio lesson
Today, we’re going to explore the Strategy Pattern. Can anyone explain what they think a strategy might mean in programming?
Is it about the way we approach coding problems or tasks?
Exactly, it refers to a method or way we solve a problem. In programming, the Strategy Pattern allows us to define a family of algorithms and encapsulate them so they can be interchangeable. Think of it as a way to pick the right tool for a job at runtime.
Could you give an example?
Sure! Imagine you are sorting data. Depending on the data size or type, you may want to use different algorithms. Instead of hard coding all the logic, we could encapsulate each sorting algorithm as a strategy.
Components of the Strategy Pattern
🔒 Unlock Audio Lesson
Sign up and enroll to listen to this audio lesson
Let's break this pattern down into its components. The first component is the 'Strategy' interface. Who can tell me what purpose this serves?
Isn’t it to define the method that all strategies must implement?
Exactly! Each concrete strategy will implement this method. The second component is the 'Context'. Can anyone explain its role?
The context holds a reference to the strategy and delegates calls to it, right?
Correct! This separation allows changes to be made in algorithms without affecting the context. It’s a big win for maintaining the code.
Implementing the Strategy Pattern
🔒 Unlock Audio Lesson
Sign up and enroll to listen to this audio lesson
Now, let’s talk about how we would implement this in Java. How do you think we would start?
Maybe by defining the strategy interface first?
Yes! We’d define an interface called 'Strategy' that includes a method like 'execute'. Then, each algorithm like 'AddStrategy' would implement this interface. Does anyone want to share what this would look like?
The AddStrategy class would implement the execute method where it actually does the addition?
That's correct! And then the context class can use this strategy to perform its operation, which adds flexibility. Always remember—encapsulation is key!
Practical Applications of the Strategy Pattern
🔒 Unlock Audio Lesson
Sign up and enroll to listen to this audio lesson
Can anyone think of real-world situations where the Strategy Pattern could be beneficial?
Sorting different types of data, like numbers vs strings?
Great example! It’s also useful for algorithms that require different behaviors like payment processing, where you might switch between credit card and PayPal methods. Any other ideas?
Game AI for choosing different strategies for characters!
Exactly! The adaptability of the Strategy Pattern makes it an excellent choice in many scenarios. And remember, with great power comes great responsibility—use it wisely to maintain clear and manageable code.
Recap and Understanding Check
🔒 Unlock Audio Lesson
Sign up and enroll to listen to this audio lesson
Can anyone summarize what we learned about the Strategy Pattern today?
It helps encapsulate interchangeable algorithms, so we can change them at runtime without affecting the context.
Exactly! And what is the main benefit of this pattern?
It keeps our code clean, flexible, and easier to manage!
Well said! Remember, implementing design patterns like the Strategy helps you write better and more maintainable code.
Introduction & Overview
Read summaries of the section's main ideas at different levels of detail.
Quick Overview
Standard
The Strategy Pattern defines a family of algorithms, encapsulating them and making them interchangeable. This enables clients to choose the algorithm at runtime while also promoting clean separation of behavior from the context that uses it.
Detailed
Strategy Pattern
The Strategy Pattern is a behavioral design pattern that enables a client to choose an algorithm from a family of algorithms at runtime. This pattern decouples the algorithm from the context that utilizes it, allowing for more flexible and maintainable code.
Key Concepts:
- Encapsulation of Algorithms: The Strategy Pattern encapsulates each algorithm, allowing them to be swapped without altering the context's code.
- Context Class: The context class maintains a reference to the Strategy interface and delegates the execution to the current strategy.
- Interchangeability: This pattern allows for interchangeable algorithms, thus implementing various strategies without affecting the client code.
Significance
Using the Strategy Pattern leads to cleaner code, reduced complexity, and easier modifications, as adding new strategies doesn’t require reworking existing code extensively.
Youtube Videos
Audio Book
Dive deep into the subject with an immersive audiobook experience.
Definition of Strategy Pattern
Chapter 1 of 4
🔒 Unlock Audio Chapter
Sign up and enroll to access the full audio experience
Chapter Content
Defines a family of algorithms, encapsulates each one, and makes them interchangeable.
Detailed Explanation
The Strategy Pattern is a behavioral design pattern that allows you to define a set of algorithms, encapsulate each algorithm in a separate class, and make them interchangeable. This means that you can choose which algorithm to use at runtime without changing the code that uses these algorithms. Encapsulation means that the implementation details of each algorithm are hidden from the user, allowing for more flexibility and maintainability.
Examples & Analogies
Imagine a navigation app that can calculate the best route for you. It can use different algorithms to determine the fastest route, the shortest distance, or the most scenic view (such as driving, walking, or cycling). If you want to switch from driving to walking, the app simply uses a different strategy without the user needing to worry about how the routing works internally.
Interface Declaration
Chapter 2 of 4
🔒 Unlock Audio Chapter
Sign up and enroll to access the full audio experience
Chapter Content
Detailed Explanation
In this code snippet, we declare an interface named Strategy. This interface defines a method execute that takes two integer parameters and returns an integer. By defining this method in an interface, we ensure that any class that implements this interface will provide its own version of the execute method. This allows us to treat different algorithms uniformly since they all conform to the Strategy interface.
Examples & Analogies
Think of a strategy as a recipe interface. Each recipe must have a method for preparing the dish. Just like different chefs can make a dish using their style (sautéing, grilling, baking), different classes implement the execute method of the Strategy interface, each applying its unique approach to solving a problem.
Concrete Strategy Implementation
Chapter 3 of 4
🔒 Unlock Audio Chapter
Sign up and enroll to access the full audio experience
Chapter Content
Detailed Explanation
The AddStrategy class implements the Strategy interface. It provides its specific implementation of the execute method, which adds two integers. When an instance of AddStrategy is used, it will perform addition. This is an example of a concrete strategy that can be used interchangeably with other strategies.
Examples & Analogies
Continuing with our recipe analogy, AddStrategy can be thought of as a specific recipe for baking a cake where the ingredients are simply added together. Other strategies like subtracting or multiplying would be different recipes but follow the same general process of combining items.
Context Class
Chapter 4 of 4
🔒 Unlock Audio Chapter
Sign up and enroll to access the full audio experience
Chapter Content
Detailed Explanation
The Context class holds a reference to a Strategy object, which allows it to call the execute method of the strategy at runtime. The Context class doesn't need to know which specific strategy is being used, making it flexible and easy to change the strategy without modifying the Context class itself. The executeStrategy method delegates the execution to the current strategy.
Examples & Analogies
Think of the Context class as a remote control for a DVD player. You just need to press buttons (execute strategy) without knowing how the internal components work (the actual DVD player mechanisms). You can switch DVDs (strategies) without needing to reconfigure the entire setup.
Key Concepts
-
Encapsulation of Algorithms: The Strategy Pattern encapsulates each algorithm, allowing them to be swapped without altering the context's code.
-
Context Class: The context class maintains a reference to the Strategy interface and delegates the execution to the current strategy.
-
Interchangeability: This pattern allows for interchangeable algorithms, thus implementing various strategies without affecting the client code.
-
Significance
-
Using the Strategy Pattern leads to cleaner code, reduced complexity, and easier modifications, as adding new strategies doesn’t require reworking existing code extensively.
Examples & Applications
Sorting algorithms: Different sorting strategies (e.g., QuickSort, MergeSort) can be encapsulated and chosen at runtime based on data type and context.
Payment processing: Different methods (like credit card, PayPal, etc.) can be represented as strategies that a shopping cart can switch based on user choice.
Memory Aids
Interactive tools to help you remember key concepts
Rhymes
In every task and every fight, choose your strategy to do it right.
Stories
Imagine a game where a knight can switch weapons based on enemy strength, just like choosing different algorithms based on the context.
Memory Tools
SIMPLE: Strategy, Interchangeable, Manageable, Performance, Logic, Efficient.
Acronyms
S.P.O.R.T.
Strategy
Pattern
Object
Replace
Task – remembering that this pattern allows you to replace the task easily with different strategies.
Flash Cards
Glossary
- Strategy Pattern
A behavioral design pattern that defines a family of algorithms, encapsulates each one, and allows them to be interchangeable.
- Strategy Interface
An interface that defines a method that all concrete strategies need to implement.
- Context
The entity that uses a Strategy to execute an algorithm; it holds a reference to the current Strategy.
- Concrete Strategy
A specific implementation of the Strategy interface.
Reference links
Supplementary resources to enhance your learning experience.