JVM Memory Model - 10.2 | 10. JVM Internals and Performance Tuning | Advance Programming In Java
K12 Students

Academics

AI-Powered learning for Grades 8–12, aligned with major Indian and international curricula.

Academics
Professionals

Professional Courses

Industry-relevant training in Business, Technology, and Design to help professionals and graduates upskill for real-world careers.

Professional Courses
Games

Interactive Games

Fun, engaging games to boost memory, math fluency, typing speed, and English skillsβ€”perfect for learners of all ages.

games

10.2 - JVM Memory Model

Practice

Interactive Audio Lesson

Listen to a student-teacher conversation explaining the topic in a relatable way.

Heap and Non-Heap Memory

Unlock Audio Lesson

Signup and Enroll to the course for listening the Audio Lesson

0:00
Teacher
Teacher

Today, we’re going to dive into the JVM Memory Model. Let’s start by discussing the difference between heap and non-heap memory. Can anyone tell me what heap memory is?

Student 1
Student 1

Heap memory is where all Java objects and class instances are stored.

Teacher
Teacher

Exactly! Now, can anyone explain the two categories of heap memory?

Student 2
Student 2

It has a Young Generation and an Old Generation, right?

Teacher
Teacher

Correct! The Young Generation further contains Eden and Survivor spaces for new objects. Why is this division beneficial?

Student 3
Student 3

Because it helps manage memory more efficiently, especially for short-lived objects.

Teacher
Teacher

Great point! Now, how about non-heap memory? What does it store?

Student 4
Student 4

It stores class metadata and compiled code.

Teacher
Teacher

Correct! Remember, understanding these areas can help with memory optimization. Let’s summarize: Heap is for objects; Non-Heap is for data structures. Excellent discussion!

Young Generation and Old Generation

Unlock Audio Lesson

Signup and Enroll to the course for listening the Audio Lesson

0:00
Teacher
Teacher

Now, let’s take a closer look at the two main categories of the heap memory. What is the role of the Young Generation?

Student 1
Student 1

It stores new objects, especially those that are short-lived.

Teacher
Teacher

Exactly! What happens to these objects after they age?

Student 2
Student 2

They get promoted to the Old Generation after surviving several garbage collections.

Teacher
Teacher

Yes! The Old Generation, also known as Tenured space, houses long-lived objects. Why is managing these spaces important?

Student 3
Student 3

It impacts how efficiently the garbage collector can reclaim memory and can help reduce pauses in the application.

Teacher
Teacher

Spot on! So, we should always consider object lifespan when designing our Java applications. Remember: Young for short-lived, Old for long-lived!

Metaspace

Unlock Audio Lesson

Signup and Enroll to the course for listening the Audio Lesson

0:00
Teacher
Teacher

Let’s discuss a pivotal change introduced in Java 8 - the Metaspace. Why do you think it was created to replace PermGen?

Student 4
Student 4

It helps by dynamically resizing memory for class metadata which was limited by the fixed size of PermGen.

Teacher
Teacher

Excellent observation! Metaspace grows automatically based on the needs of the JVM, which minimises memory issues. Can anyone think of how this might affect our applications?

Student 1
Student 1

It could prevent out-of-memory errors related to class loading, especially in large applications.

Teacher
Teacher

Exactly right! Without such limitations, our applications become more robust. Remember: Metaspace equals flexibility!

Introduction & Overview

Read a summary of the section's main ideas. Choose from Basic, Medium, or Detailed.

Quick Overview

The JVM Memory Model describes how memory is organized in the Java Virtual Machine, including heap and non-heap memory areas.

Standard

This section explores the JVM Memory Model by detailing heap and non-heap memory structures. It clarifies the roles of young and old generation spaces in the heap, as well as introducing metaspace for storing class metadata in Java 8 and later versions.

Detailed

JVM Memory Model

The JVM Memory Model is crucial for understanding how Java applications manage memory. The model divides memory into Heap and Non-Heap segments:

Heap Memory

  • Heap Memory is where all Java objects and class instances are stored. It is subdivided into two main areas:
  • Young Generation, which includes:
    • Eden Space: Where new objects are allocated.
    • Survivor Spaces: Where short-lived objects are moved to after surviving garbage collection.
  • Old Generation (Tenured): This area contains long-lived objects that have survived several garbage collection cycles.

Non-Heap Memory

  • Non-Heap Memory stores essential data structures used by the JVM, including:
  • Class metadata
  • The method area containing compiled code and static variables.
  • JIT-compiled code (Just-In-Time compilation) when the execution engine optimizes bytecode for performance.

Metaspace (Java 8+)

  • In Java 8 and later, the traditional Permanent Generation (PermGen) has been replaced by the Metaspace, which dynamically expands based on the needs of the application, storing metadata for classes loaded in the JVM.

Understanding the JVM Memory Model is essential for optimizing performance and efficiently managing memory resources in Java applications.

Youtube Videos

9. Java Memory Management and Garbage Collection in Depth
9. Java Memory Management and Garbage Collection in Depth
Overview of the Java Memory Model
Overview of the Java Memory Model

Audio Book

Dive deep into the subject with an immersive audiobook experience.

Heap and Non-Heap Memory

Unlock Audio Book

Signup and Enroll to the course for listening the Audio Book

Heap Memory:

  • Stores all Java objects and class instances.
  • Divided into Young Generation and Old Generation.

Non-Heap Memory:

  • Stores metadata, loaded classes, method area, and JIT-compiled code.

Detailed Explanation

The JVM divides memory into two main categories: Heap Memory and Non-Heap Memory.

  1. Heap Memory is where all Java objects and class instances are stored. This is crucial for the JVM because every time a new object is created in Java, it is allocated memory in the heap.
  2. It is further divided into two segments:
    • Young Generation: This space is for short-lived objects. When you create a new object, it usually starts here.
    • Old Generation: Once an object survives enough garbage collections from the Young Generation, it is moved here for long-term storage.
  3. Non-Heap Memory is where data that is not collected by the garbage collector is stored. This includes necessary metadata about classes loaded by the JVM, the method area where class structures are held, and JIT-compiled code that is native machine code produced by the compiler. Thus, it supports the execution of Java applications by maintaining essential information and optimizing performance.

Examples & Analogies

Think of Heap Memory as a general-purpose storage room in a school where students' backpacks (Java objects) are kept. The Young Generation is like the area for new backpacks that will only be used for a short time, while the Old Generation is for those backpacks that have been around for longer, indicating they’re used frequently.
On the other hand, Non-Heap Memory can be compared to a library's archives (metadata and compiled code) where important records about each student (class data) and their studies (method area) are kept safe and organized for reference.

Memory Areas in Detail

Unlock Audio Book

Signup and Enroll to the course for listening the Audio Book

Young Generation:

  • Includes Eden and Survivor spaces; short-lived objects are here.

Old Generation (Tenured):

  • Long-lived objects promoted from Young Gen.

Metaspace (Java 8+):

  • Replaces PermGen to store class metadata.

Detailed Explanation

This section provides a deeper understanding of specific memory areas within the JVM's memory model:

  1. Young Generation: This area is used for short-lived objects. It consists of:
  2. Eden Space: Where new objects initially reside when created.
  3. Survivor Spaces: There are usually two of these, where objects that survive garbage collection in Eden are moved.
    When an object is not needed anymore, it is removed from the Eden Space, but if it remains in Survivor space after a few cycles, it might be promoted to the Old Generation.
  4. Old Generation (Tenured): Objects that survive multiple collections in the Young Generation are promoted to this space. These are expected to last longer, and garbage collection here occurs less frequently. Since the objects are long-lived, managing this space efficiently is crucial for overall application performance.
  5. Metaspace (Java 8+): In versions of Java 8 and later, PermGen space was replaced with Metaspace. Unlike PermGen which had a fixed size, Metaspace dynamically resizes based on the amount of metadata required for classes loaded in the JVM. It is allocated in native memory rather than on the heap, providing improved flexibility and reducing out-of-memory errors related to metadata.

Examples & Analogies

You can think of the Young Generation as a new section in a library where the latest publications (short-lived objects) are kept. Eden is like the new arrivals shelf, while Survivor spaces are like the returns section where books that didn't circulate much but are worth saving for a while are stored.
The Old Generation functions like a reference section for older books that are still relevant but seldom checked out.
Finally, Metaspace is like the library's index, which has the ever-evolving catalog of all books and materials but does not take up shelf space, allowing it to grow without a rigid limitation.

Definitions & Key Concepts

Learn essential terms and foundational ideas that form the basis of the topic.

Key Concepts

  • Heap Memory: The area where all Java objects reside.

  • Young Generation: Space for new, short-lived objects.

  • Old Generation: Space for long-lived objects.

  • Metaspace: Dynamic storage for class metadata in Java 8 and above.

Examples & Real-Life Applications

See how the concepts apply in real-world scenarios to understand their practical implications.

Examples

  • When a new object is created, it is first allocated in Eden space within the Young Generation. If it survives a few garbage collection cycles, it is promoted to Survivor space and, if it continues to stay alive, ultimately moves to the Old Generation.

  • With Metaspace, a large application that loads multiple classes can dynamically grow its metadata area, preventing out-of-memory errors that were common with the fixed-size PermGen.

Memory Aids

Use mnemonics, acronyms, or visual cues to help remember key information more easily.

🎡 Rhymes Time

  • In the Young, the quick objects stay, / In the Old, the long ones play.

πŸ“– Fascinating Stories

  • Imagine a busy city (Young Gen) where new residents (objects) move in quickly, and some stay permanent (Old Gen). When the city grows too large, they expand (Metaspace) to accommodate more residents!

🧠 Other Memory Gems

  • Remember Y for Young for short-lived, O for Old for long-lived, and M for Metaspace as the flexible memory.

🎯 Super Acronyms

HOM - Heap (for objects), Old (for long-lived), Metaspace (for dynamic class metadata storage).

Flash Cards

Review key concepts with flashcards.

Glossary of Terms

Review the Definitions for terms.

  • Term: Heap Memory

    Definition:

    The area of memory used for dynamic allocation of Java objects and class instances.

  • Term: Young Generation

    Definition:

    A section of heap memory where short-lived objects are allocated and managed.

  • Term: Old Generation

    Definition:

    A section of heap memory containing long-lived objects that remain after garbage collection.

  • Term: Metaspace

    Definition:

    The area used in Java 8 and later to store class metadata, dynamically adjusting its size.

  • Term: JIT Compilation

    Definition:

    Just-In-Time compilation, a process of converting bytecode into native code during runtime for improved performance.

  • Term: Garbage Collection

    Definition:

    The automatic memory management process that reclaims space occupied by objects that are no longer in use.