Practice - Branching and Jump Control: Modifying the PC Based on Conditions
Practice Questions
Test your understanding with targeted questions
What is the role of the Control Unit in relation to the Program Counter?
💡 Hint: Think about who manages what happens next in instruction execution.
Define unconditional jump in your own words.
💡 Hint: It's not dependent on any flags or states.
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Interactive Quizzes
Quick quizzes to reinforce your learning
What does an unconditional jump instruction do?
💡 Hint: Think about the key characteristic of this type of instruction.
True or False: The Control Unit does not alter the PC during conditional branches.
💡 Hint: Recall when the CU makes changes to the PC.
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Challenge Problems
Push your limits with advanced challenges
Given a program that includes multiple CALL statements and conditional branches, explain how the CU modifies the stack and the PC during execution.
💡 Hint: Consider what happens when you need to remember where you've come from.
Design a simple assembly loop using a conditional branch that counts to ten. Describe how the CU updates the PC in this loop.
💡 Hint: Visualize the count as your current position in the loop.
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Reference links
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