Practice Unconditional Jump/call (jump Address, Call Address) (5.2.5.1) - Control Unit Design
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Unconditional Jump/Call (JUMP Address, CALL Address)

Practice - Unconditional Jump/Call (JUMP Address, CALL Address)

Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What does the JUMP instruction do?

💡 Hint: Remember that JUMP redirects the flow.

Question 2 Easy

What is the purpose of the CALL instruction?

💡 Hint: Think about subroutines and where to go back after they finish.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What does the JUMP instruction do in CPU operations?

It increments the PC.
It loads a target address into the PC.
It halts execution.

💡 Hint: Think about how the instruction directs the CPU.

Question 2

The CALL instruction saves the current address on the stack. True or False?

True
False

💡 Hint: Consider how functions operate during execution.

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Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Create a detailed flowchart showing the execution sequence of a CALL instruction including stack operations.

💡 Hint: Consider the stages starting from the CALL instruction to the entry of the subroutine.

Challenge 2 Hard

Develop a small assembly program that uses both JUMP and CALL instructions, explaining the flow of control.

💡 Hint: Think about a standard structure involving condition checks and repeated actions.

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Reference links

Supplementary resources to enhance your learning experience.