Execution Of Instructions (22.6) - Addressing Modes, Instruction Set and Instruction Execution Flow
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Execution of Instructions

Execution of Instructions

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Basics of Instruction Execution

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Teacher
Teacher Instructor

Today we'll explore the critical steps of instruction execution. Can anyone tell me what the first step is?

Student 1
Student 1

Is it fetching the instruction from memory?

Teacher
Teacher Instructor

Exactly! We start with the fetch step where we calculate the address in memory and fetch the instruction into the Instruction Register. Let's remember it with the acronym FDE – Fetch, Decode, Execute.

Student 2
Student 2

What happens after we fetch the instruction?

Teacher
Teacher Instructor

Great question! Next, we decode the instruction to understand the operation it needs to perform. The decoding will help us identify the opcode and any required operands.

Student 3
Student 3

What are operands?

Teacher
Teacher Instructor

Operands are the values or addresses that the instruction will act upon. They can be directly specified in the instruction or located in memory. Can anyone think of an example?

Student 4
Student 4

If I have an instruction to add two numbers, then the numbers would be the operands!

Teacher
Teacher Instructor

Precisely! And we categorize the types of addressing modes when dealing with operands. Any guesses on what they are?

Student 1
Student 1

Direct and indirect addressing modes?

Teacher
Teacher Instructor

Correct! Direct addressing points to an operand's location directly while indirect addressing leads to another memory location where the operand can be found.

Teacher
Teacher Instructor

Let's recap: we fetch the instruction, decode it, and identify our operands, forming the basis of instruction execution.

Understanding Interrupts

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Teacher
Teacher Instructor

Now, let's discuss interrupts. Can anyone explain what an interrupt is?

Student 2
Student 2

Isn't it something that pauses the current instruction to handle special events?

Teacher
Teacher Instructor

Exactly! An interrupt temporarily halts the regular instruction flow to attend to a high-priority task. This could be when you move your mouse or type on the keyboard.

Student 3
Student 3

So, how does the CPU know to check for interrupts?

Teacher
Teacher Instructor

Great observation! After each instruction execution, the CPU checks for interrupts. If there’s one, it saves the current status, handles the interrupt, and then resumes where it left off.

Student 4
Student 4

What do you mean by saving the current status?

Teacher
Teacher Instructor

When an interrupt occurs, the CPU saves information like the program counter and other registers. This process is crucial as it ensures that the instructions can be resumed correctly after the interrupt is serviced.

Teacher
Teacher Instructor

To sum up, interrupts allow the CPU to multitask efficiently without losing track of ongoing processes.

Handling Operand Fetching

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Teacher
Teacher Instructor

Next up is operand fetching. Can someone remind me why we might need to fetch operands?

Student 1
Student 1

To carry out the instruction's operation, right?

Teacher
Teacher Instructor

That’s correct! Depending on the instruction, we might need to retrieve one or more operands. How we fetch them can vary based on addressing modes.

Student 2
Student 2

We talked about direct and indirect. How does that work again?

Teacher
Teacher Instructor

With direct addressing mode, the instruction specifies the operand location directly. In contrast, indirect addressing provides an address of another memory location.

Student 3
Student 3

Could you give us an example?

Teacher
Teacher Instructor

Sure! If an instruction says ‘ADD 32H’, it uses direct addressing, whereas ‘ADD [32H]’ shows indirect addressing, pointing to memory location 32H where another address is stored.

Student 4
Student 4

That helps to understand the difference!

Teacher
Teacher Instructor

Remember, this distinction allows for more flexible memory management within programs, optimizing data access.

Recap and Quiz

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Teacher
Teacher Instructor

Let’s wrap up today's session with a quick recap. What are the three primary steps in executing an instruction?

Student 3
Student 3

Fetch, decode, and execute!

Teacher
Teacher Instructor

Correct! Now, who can tell me the difference between direct and indirect addressing?

Student 1
Student 1

Direct refers to the operand being specified directly, while indirect uses another address pointing to the data.

Student 2
Student 2

And interrupts happen when the CPU needs to pause its current task, right?

Teacher
Teacher Instructor

Exactly! Now let's do a quick quiz. Here's your first question: What does the CPU save before servicing an interrupt?

Student 4
Student 4

It saves the program counter and register states!

Teacher
Teacher Instructor

Well done! You've all grasped the key concepts well. Keep these principles in mind for your assignments!

Introduction & Overview

Read summaries of the section's main ideas at different levels of detail.

Quick Overview

This section covers the execution flow of instructions in CPU architecture, including fetching, decoding, executing instructions, handling operands, and managing interrupts.

Standard

The section discusses the step-by-step process of instruction execution in a CPU, emphasizing the cycle of fetching, decoding, and executing. It also explores how operands are handled, the types of addressing modes, and the role of interrupts in managing instruction flow.

Detailed

Execution of Instructions

In this section, we delve into the architecture of instruction execution in a CPU, particularly in the context of the Von Neumann architecture, where both instructions and data reside in memory.

Key Steps of Instruction Execution

  • Fetch: The CPU first calculates the address of the instruction required from memory and fetches it into the Instruction Register (IR).
  • Decode: The fetched instruction is decoded to understand the required operations, with a distinction between simple operations like arithmetic or complicated operations like matrix multiplications.
  • Execute: Based on the decoded instruction, necessary operands are fetched either from the immediate address within the instruction or from memory, followed by executing the instruction.

Each instruction typically consists of an opcode (indicating the operation) and one or more operands. Depending on how data is referenced, there are direct and indirect addressing modes. In direct mode, the operand's address is directly specified in the instruction, while in indirect mode, it points to another memory location where the actual operand is stored. This method allows access to a broader range of data.

Additionally, instruction execution can be interrupted by external events (interrupts), which necessitate an immediate response from the CPU, allowing it to service these interrupts while also resuming its previous tasks after handling them. The execution cycle hence includes constant checks for interrupts during instruction processing.

Overall, understanding the execution process is crucial for comprehending how CPUs carry out programming commands efficiently.

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Overview of Instruction Execution

Chapter 1 of 6

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Chapter Content

Welcome to the module on addressing modes, instruction set and instruction execution flow. This unit is dedicated to understanding the execution of an instruction; for that, the basic idea required for the memory architecture as well as for how the CPU is organized will suffice.

Detailed Explanation

This overview sets the stage for understanding how instructions are executed within a CPU. It emphasizes that the background knowledge of memory architecture and CPU organization is essential to grasp instruction execution concepts. The focus will be on breaking down the complexities of how an instruction is processed step-by-step.

Examples & Analogies

Think of executing an instruction like cooking a recipe. Before you start cooking (executing), you need to understand what ingredients (data) and tools (memory and CPU architecture) you'll need. Once you have that knowledge, you can follow the cooking steps (the execution of instructions) effectively.

Instruction Fetch

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So, whenever you want to execute an instruction, first you have to calculate the address of the instruction in memory. Secondly, the instruction will be fetched and loaded into a special register called the instruction register (IR).

Detailed Explanation

The first step in executing an instruction is to find out where it is located in the memory. This involves using a program counter to point to the instruction's address. Once the address is identified, the instruction is fetched from memory and placed into the instruction register (IR), ready for decoding.

Examples & Analogies

Imagine you're following a recipe that tells you to find a specific page in a cookbook. First, you look for the right page number (calculating the address). Once you find it, you read that page and note down the ingredients and steps (fetching the instruction).

Instruction Decode

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Chapter Content

The instruction will be decoded to understand what it has to do. All instructions consist of at least two parts: the opcode (operation code) and the operands. The opcode indicates the operation that needs to be executed.

Detailed Explanation

Decoding the instruction means analyzing the opcode to understand the task it specifies and identifying the necessary operands. Each instruction tells the CPU what operation it must perform and on which data (operands). This is a critical step in executing commands properly, as the CPU needs this information to proceed.

Examples & Analogies

Continuing with the cooking analogy, decoding the instruction is like deciphering the recipe instructions. You see that the first step is to sauté onions (the opcode) using the chopped onions (the operand). Understanding this helps you know what to do next.

Operand Fetch and Execution

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After decoding, if operands need fetching, you either retrieve them from memory or use immediate values specified within the instruction. Once operands are ready, the CPU executes the designated operation.

Detailed Explanation

In this step, the CPU determines whether it can use values specified in the instruction itself (immediate values) or needs to fetch them from memory. Once all operands are available, the CPU performs the operation defined by the opcode, which could be anything from arithmetic calculations to logical operations.

Examples & Analogies

Think of it like measuring out ingredients before cooking. You check the recipe (decoding) to see if you need to grab ingredients from your pantry (fetching). Once all ingredients are prepared, you cook (execute) according to the steps in your recipe.

Interrupt Handling

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Sometimes the normal flow of instruction execution is interrupted by an interrupt, requiring the CPU to temporarily halt its current operations to address the interrupt condition.

Detailed Explanation

Interrupts allow the CPU to respond to external events by halting its current execution flow. When an interrupt occurs, the CPU saves its state, services the interrupt by performing the required actions, then resumes the execution of the interrupted instruction. This ensures that critical tasks, such as responding to user inputs, are handled promptly.

Examples & Analogies

Imagine you're cooking and someone calls you. You have to put down your utensils (save your current execution state), answer the call (service the interrupt), and once done, you go back to your cooking (resume execution).

Summary of the Instruction Cycle

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The instruction cycle generally consists of three key steps: fetch, decode, and execute, along with handling any interrupts.

Detailed Explanation

This summary encapsulates the entire process of instruction execution. The fetch step involves retrieving the instruction from memory, the decode step translates this instruction into actionable items, and the execute step carries out the desired operation. Interrupts can occur at any point, prompting the CPU to halt and handle them. Understanding this cycle is fundamental for grasping how CPUs operate.

Examples & Analogies

Think of this as the workflow you follow when completing tasks at work. You start each day (fetching), determine your priorities (decoding), and then complete tasks (executing). If an urgent email arrives (interrupt), you handle it before returning to your planned tasks.

Key Concepts

  • Fetch: The process of retrieving an instruction from memory into the Instruction Register.

  • Decode: Interpreting the fetched instruction to understand what operation to perform.

  • Execute: Carrying out the operation defined by the instruction on the specified operands.

  • Interrupt: A mechanism that allows the CPU to pause its current tasks to address events requiring immediate attention.

  • Direct Addressing: Refers to operands being directly specified within the instruction.

  • Indirect Addressing: Refers to operands that are referenced indirectly via memory locations.

Examples & Applications

An example of fetching a simple instruction would be loading an instruction from memory address 0000 into the Instruction Register.

In indirect addressing, an instruction like 'LOAD 02' would mean to load the operand from the memory address found in memory location 02.

Memory Aids

Interactive tools to help you remember key concepts

🎵

Rhymes

Fetch, decode, then execute, that's the cycle we use, to make computers compute!

📖

Stories

Imagine a busy chef in a kitchen. First, he fetches the ingredients (fetch), then checks the recipe (decode), and finally prepares the dish (execute), just like how a CPU processes instructions.

🧠

Memory Tools

Remember FDE: Fetch, Decode, Execute – the three key steps of instruction processing!

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Acronyms

Use the acronym AID

Addressing modes

Interrupts

Decode – to remember the major topics we explored.

Flash Cards

Glossary

Opcode

The part of an instruction that specifies the operation to be performed.

Operand

The value or address on which an operation is to be performed.

Instruction Register (IR)

The CPU register that holds the instruction currently being executed.

Interrupt

An event that temporarily halts the CPU operations to allow the CPU to address higher-priority tasks.

Program Counter (PC)

A register that contains the address of the next instruction to be executed.

FetchDecodeExecute Cycle

The sequence of steps that the CPU follows to execute an instruction.

Direct Addressing Mode

An addressing mode where the operand's address is directly specified in the instruction.

Indirect Addressing Mode

An addressing mode where the instruction refers to a location that contains the address of the operand.

Reference links

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