Practice Program Counter And Instruction Fetching (16.5.2) - Instruction Design
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Program Counter and Instruction Fetching

Practice - Program Counter and Instruction Fetching

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Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What does the SUB M instruction do?

💡 Hint: Think about what it means to subtract in programming contexts.

Question 2 Easy

What role does the program counter play in instruction fetching?

💡 Hint: What would happen if this counter didn't work properly?

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What does the opcode 0 signify?

Add operation
Jump instruction
Store operation

💡 Hint: Think about instructions that redirect program flow.

Question 2

True or False: The accumulator is used to store intermediate results in the CPU.

True
False

💡 Hint: Recall the role of the accumulator in performing calculations.

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Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Construct an assembly language program that computes the Fibonacci sequence using the given instruction set.

💡 Hint: Identify how Fibonacci's nature (adding two numbers) can be formally represented in your instruction set.

Challenge 2 Hard

Evaluate the effectiveness of using only 16 instruction codes in a single cycle CPU. What improvements could be envisioned?

💡 Hint: Reflect back on how higher instruction count could alleviate limitations found in this context.

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