16. Instruction Design
This chapter covers the design and implementation of various instructions in a computer processor, including operations related to memory and register management. It highlights the challenges of programming in low-level languages and the need for instruction sets that can accommodate more complex programming requirements. Furthermore, it discusses the role of compilers, assemblers, and interpreters in converting high-level language programs into machine-level code for execution.
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Sections
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What we have learnt
- The basic structure and function of a computer processor and its instruction set.
- The significance of accumulator operations for load, store, addition, and subtraction.
- The importance of handling conditional jumps for programming control structures.
Key Concepts
- -- Instruction Set
- A collection of commands for a processor to perform specific operations, including arithmetic, memory manipulation, and control flow.
- -- Accumulator
- A register that stores intermediate arithmetic and logic results in a computer processor.
- -- Assembler
- A program that converts assembly language, which uses mnemonics and symbolic addresses, into machine language.
- -- Compiler
- A program that translates high-level programming language code into machine code.
- -- Interpreter
- A program that directly executes instructions written in a programming or scripting language without requiring them to be compiled.
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