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The chapter introduces core concepts in computer organization and architecture, focusing on the pedagogical methods utilized in teaching. It covers the objectives of outcome-based learning, Bloom's Taxonomy, and the importance of cognitive, psychomotor, and affective domains in education. Additionally, it outlines the objectives for the course, emphasizing the design and synthesis of computer systems.
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References
ch1 part a.pdfClass Notes
Memorization
What we have learnt
Final Test
Revision Tests
Term: OutcomeBased Learning
Definition: An educational approach that focuses on the results of the learning process, ensuring students achieve specific objectives.
Term: Bloom's Taxonomy
Definition: A framework for categorizing educational goals across cognitive, affective, and psychomotor domains.
Term: Computer Architecture
Definition: The structure and behavior of a computer system as visible to a programmer.
Term: Computer Organization
Definition: The operational units and their interconnections that realize the architectural specifications.