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This chapter discusses number representation in computers, focusing on floating-point representation, biased exponents, and normalization. It highlights the IEEE 754 standard for both single (32-bit) and double (64-bit) formats, while also covering integer and character representations through various coding systems like ASCII, EBCDIC, and UNICODE. Furthermore, it addresses accuracy and range related to floating-point numbers, and introduces different number encoding in computing.
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References
ch3 part c.pdfClass Notes
Memorization
What we have learnt
Final Test
Revision Tests
Term: Floating Point Representation
Definition: A method of representing real numbers in computers that includes a sign, a significand, and an exponent.
Term: Biased Exponent
Definition: An adjustment of the exponent in floating-point representation, which allows storing both positive and negative exponents as positive numbers.
Term: IEEE 754 Standard
Definition: A technical standard for floating-point computation which defines formats for representing floating point numbers, including precision and rounding.
Term: UNICODE
Definition: A character encoding standard that assigns a unique number to every character for consistent representation across different systems.