23. Introduction to Interrupt - Computer Organisation and Architecture - Vol 1
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23. Introduction to Interrupt

23. Introduction to Interrupt

This chapter discusses the concept of interrupts in computing, detailing how they allow the system to interrupt regular instruction execution to handle urgent tasks. It explains the execution flow concerning program counters, the handling of instruction service routines, and the instruction cycle phases such as fetch, decode, execute, and checking for interrupts. Examples illustrating simple instruction execution and their interaction with memory are also provided.

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Sections

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  1. 23.1

    This section discusses the concept of interrupts in instruction execution...

  2. 23.1.1
    Introduction To Interrupt

    This section introduces the concept of interrupts in computer architecture,...

  3. 23.1.2
    Handling Interrupts

    This section explains the concept and handling of interrupts in instruction...

  4. 23.1.3
    Interrupt Service Routine

    The Interrupt Service Routine (ISR) is a critical mechanism in computer...

  5. 23.2
    Instruction Execution Flow

    This section explains how instruction execution is interrupted and serviced...

  6. 23.2.1

    The Fetch Phase in computing involves the execution of instructions, checks...

  7. 23.2.2
    Decode Phase

    The Decode Phase focuses on the interrupt handling process, detailing how...

  8. 23.2.3
    Execute Phase

    The Execute Phase involves the handling of interrupts and the execution of...

  9. 23.2.4
    Operand Address Calculation

    This section discusses the process of Operand Address Calculation, focusing...

  10. 23.2.5
    Checking For Interrupts

    This section explores the concept of interrupts in programming, explaining...

  11. 23.3
    Instruction Cycle Code (Icc)

    The Instruction Cycle Code (ICC) facilitates the flow and control of...

  12. 23.3.1
    Phases Of Instruction Cycle Code

    This section introduces the various phases of the instruction execution...

  13. 23.3.2
    Immediate Vs. Non-Immediate Addressing

    This section discusses the concepts of immediate and non-immediate...

  14. 23.3.3
    Direct And Indirect Addressing

    This section explains the concepts of direct and indirect addressing in the...

  15. 23.4
    Example Of Instruction Execution

    This section discusses the concept of interrupts in instruction execution...

  16. 23.4.1
    Memory Locations And Instructions

    This section covers the mechanism of instruction execution through...

  17. 23.4.2
    Step-By-Step Code Execution

    This section explains the concept of interrupts in instruction execution and...

  18. 23.5
    Conclusion And Objectives

    This section outlines the execution of indirect instructions through...

  19. 23.5.1
    Objectives Of The Unit

    The section outlines the objectives of the unit concerning instruction...

  20. 23.5.2
    Next Steps In Learning

    The section explains the concept of interrupts in instruction execution and...

What we have learnt

  • Interrupts are essential for managing urgent hardware and I/O tasks within a computing system.
  • The instruction cycle includes phases of fetching, decoding, executing, and handling interrupts.
  • Understanding how to save and restore the program counter and register states is crucial for effective interrupt handling.

Key Concepts

-- Interrupt
A mechanism that allows a hardware or software event to pause the current execution flow and execute a designated interrupt service routine.
-- Program Counter (PC)
A register that indicates the address of the next instruction to be executed in a program.
-- Instruction Cycle Code (ICC)
A two-bit code used to indicate the current phase of instruction processing such as fetching, decoding, execution, or servicing an interrupt.
-- Instruction Service Routine (ISR)
A specific code segment designed to handle the operations necessary when an interrupt occurs.

Additional Learning Materials

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