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Today we're going to learn about interrupts in computing. An interrupt alters the standard flow of execution. Can someone tell me what happens during a normal execution cycle?
We fetch the instruction, decode it, and then execute it.
Exactly! Now, what happens if an interrupt occurs during this cycle?
Do we stop what we're doing?
Right! We stop executing the current instruction. This allows the system to address urgent tasks. Can anyone tell me why it's important to save the PC value?
So we can return to where we left off after handling the interrupt!
Exactly! We save the PC, and we call this process 'context saving'. Great job!
Now let's talk about the interrupt service routine. When an interrupt occurs, the PC jumps to the ISR address. What do you think happens in the ISR?
It executes code specific to what caused the interrupt?
Correct! But remember, after the ISR is executed, we need to return to the original program. What does that involve?
We pop the saved PC value off the stack?
Exactly! Then we continue execution from where we left off. Can anyone think of a practical example of an interrupt?
Like when a printer sends a signal that it’s ready?
Yes! That's a perfect example of an interrupt in action.
Let's discuss the Instruction Cycle Code, or ICC. This helps us identify the current phase of execution. What are the phases we track?
Fetch, decode, execute, and handle interrupts?
Exactly! The ICC changes based on what we're doing. What code represents the fetch phase?
00!
Right! And if we're executing the code?
That's 10!
Great! The goal is to follow the ICC and adapt to the necessary actions during the execution cycle.
After executing an instruction, when do we check for interrupts?
Only after the instruction is completed?
Exactly! We avoid checking interrupts during execution to prevent deadlocks. What would happen if we checked in between?
It could cause confusion if multiple interrupts come in?
Yes! It’s crucial to avoid that confusion. Interrupt management is vital for smooth operations.
To wrap up, interrupts are essential for efficient management of tasks. Can anyone mention a device that commonly uses interrupts?
Keyboards and mice!
Exactly! When we press a key or move the mouse, it triggers an interrupt that allows the CPU to respond immediately to our actions. What are your key takeaways about interrupts?
They're crucial for real-time processing and resource management.
And we need to manage them carefully to avoid issues!
Fantastic observations! Understanding interrupts allows us to appreciate how devices communicate with the CPU!
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The section delves into how interrupts affect the normal flow of program execution. It outlines the process when an interrupt occurs, including saving the program counter's value, jumping to an Interrupt Service Routine (ISR), and returning to the original program flow after servicing the interrupt.
The section discusses the crucial concept of interrupts within the instruction execution phase. An interrupt is essentially any signal from hardware or I/O devices that interrupts the normal sequence of execution in a program. After each instruction execution, the program counter (PC) checks for any pending interrupts. If an interrupt is identified, the current value of the PC and any relevant register values are saved onto a stack. This process allows the system to suspend the current program, switch context to the relevant interrupt service routine (ISR), and subsequently return to the original program flow once the interrupt is processed. This mechanism ensures the timely servicing of urgent tasks without losing the state of the original program, thus allowing for better utilization of resources and a responsive system. The mechanics include managing instruction fetch, decode, execute phases, while also observing and servicing interrupts delicately to prevent system deadlocks.
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Now, we are coming to the indirect phase of instruction execution that is an interrupt. As we again discuss that interrupt is basically a normal flow of code is going on, then some hardware or some IO devices interrupt which has to be serviced in urgent manner then basically the instruction starts.
An interrupt occurs during the normal flow of program execution. This is when a device signals the processor that it needs attention. Instead of continuing with the current tasks, the CPU pauses its work to handle this urgent request, known as servicing the interrupt.
Think of a teacher in a classroom delivering a lecture. If a fire alarm goes off, the teacher must pause the lesson and direct the students to evacuate the building. Similarly, when an interrupt happens in a computer, it must temporarily stop what it's doing to address the urgent request.
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So, what happens? So, after no interrupt can offer where the instruction is being executed, instruction 1 2 3 4 5 6 7 8 9 10 is going on it between no interrupt can come. But after an instruction have been executed it will check whether there is an instruction interrupt. If there is an interrupt it has come then what you do you save the value of 𝑃𝐶 in a stack.
Once an instruction has been completed, the system checks if any interrupts have occurred. If an interrupt is detected, the current state of the program, specifically the Program Counter (PC) – which keeps track of the current instruction – is saved to a stack. This allows the program to return to this exact point after handling the interrupt.
Imagine you're cooking a complicated dish. You finish chopping vegetables (executing an instruction) and check your phone to see if you received any messages (checking for an interrupt). If you find a message, you put down your knife and write a reply (saving your current progress) before getting back to cooking.
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Why? Because the 𝑃𝐶 may be 10 now when the interrupt has occurred; that means what, after executing instruction 9 𝑃𝐶 has become 10 and then interrupt has occurred or we have detected the interrupt. Then while coming back you have to again restart your code from 10th location or that is the 𝑃𝐶 value it is stored location.
According to how interrupts work, the Program Counter indicates the next instruction (PC = 10). After saving this value, the processor then loads the address of the Interrupt Service Routine (ISR) into the Program Counter. This ISR is a specialized code that takes care of the interrupt.
If you were to stop cooking to respond to a friend’s text, you'd want to remember exactly where you left off. If you were chopping vegetables and had to leave temporarily, you would note that you just finished chopping, and when you're done replying, you'd return to that precisely at the same spot.
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So, what we will do? You will save the value of program counter all the registers intermediate values in a stack and then you will go to the instruction service routine who will instruction service routine nothing but another code itself or a code module with some instruction is a jump.
All necessary values, including the program counter and all register states, are saved on the stack before the control is transferred to the ISR. This essentially means a 'jump' to another code segment specifically designed to handle the interrupt. After the ISR finishes executing, control will return to where it was interrupted.
Returning to our cooking analogy, think of it as temporarily stepping into a separate room to address a message. You note down everything that you were doing before you leave (your program state), then you handle what you need to (responding to the text) and return to the kitchen exactly where you left off.
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Now the 𝑃𝐶 will start pointing to the instruction which is in the interrupt service routine, maybe this is your memory where your 𝑃𝐶 10 it has to be executed, but some interrupt occurred then your 𝑃𝐶 is jumping to here that is the ISR, it will start operating from here and after it is finishing that it should again come back to 10.
The Program Counter is now pointing to the ISR, indicating that the processor will execute the instructions in the ISR instead of the original program. Once the ISR completes its task, control returns to the original address stored in the Program Counter, thus continuing execution.
Think of a worker who steps away from their main task to handle a customer complaint (the ISR). After addressing the complaint, the worker returns to their original task at the very same point they left off, ensuring efficiency.
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So, how it is done? Again the value after you complete the ISR you put pop back the value of 𝑃𝐶 from the stack, so now again 𝑃𝐶 will have the value of 10 and again you will restart everything.
Once the ISR has completed its function, the previously saved Program Counter value is popped from the stack. The processor resumes normal execution as if no interruption occurred, continuing from the point right after where it initially left off.
After handling the customer complaint, the worker recalls where to pick up in their task and resumes work without skipping a beat, thereby showcasing the smoothness and efficiency of the interrupt handling process.
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So, this is actually the figure. So, user program you check there is an interrupt you go to the interrupt handler that is interrupt service routine. So, 𝑃𝐶 value should be I + 1 or something, but now it will be changing to may be some 25 or arbitrary value, service the interrupt again get back to the value of I + 1 and again start execution that is what is the pictorial representation.
The entirety of the interrupt process can be illustrated using a flow diagram. In the case of an interrupt, the execution flow shifts to the ISR. After servicing the interrupt, control of execution is given back to the original program flow.
Consider this as a storyboard where each scene represents a step in the process—from the main story (user program) to a quick side adventure (ISR) back to the main story again, all while ensuring no detail from the main plot is lost.
Learn essential terms and foundational ideas that form the basis of the topic.
Key Concepts
Interrupt: A signal that interrupts the program's execution flow.
Program Counter: Keeps track of the next instruction address.
Context Saving: The process of storing the current state before interrupt handling.
ISR: Code executed in response to an interrupt to handle specific tasks.
See how the concepts apply in real-world scenarios to understand their practical implications.
When a user presses a key on the keyboard, an interrupt signals the CPU to read the keypress.
A timer interrupt can be generated every millisecond to perform background tasks.
Use mnemonics, acronyms, or visual cues to help remember key information more easily.
When an interrupt interrupts the play, the PC saves its way, to return and sway.
Imagine a student who stops studying when the doorbell rings. They write down their page number (saving the PC), answer the door (the ISR), and then return to their studies where they left off!
Remember 'C-R-F' for Context, Route to ISR, and Finish back to PC.
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Review the Definitions for terms.
Term: Interrupt
Definition:
A signal that temporarily halts the execution of the current program to service an event.
Term: Program Counter (PC)
Definition:
A register that holds the address of the next instruction to be executed.
Term: Interrupt Service Routine (ISR)
Definition:
A special function or set of instructions executed to handle the tasks triggered by an interrupt.
Term: Instruction Cycle Code (ICC)
Definition:
A 2-bit code that tracks the phase of instruction execution.