Practice Course Modules (1.3) - Model of Computer and Working Principle
Students

Academic Programs

AI-powered learning for grades 8-12, aligned with major curricula

Professional

Professional Courses

Industry-relevant training in Business, Technology, and Design

Games

Interactive Games

Fun games to boost memory, math, typing, and English skills

Course Modules

Practice - Course Modules

Enroll to start learning

You’ve not yet enrolled in this course. Please enroll for free to listen to audio lessons, classroom podcasts and take practice test.

Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

Define pedagogy.

💡 Hint: Think about how teachers facilitate learning.

Question 2 Easy

What is outcome-based learning?

💡 Hint: What focuses on what learners can demonstrate at the end?

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What is Bloom's taxonomy primarily used for?

Analyzing student behavior
Categorizing educational goals
Implementing discipline strategies

💡 Hint: Think about its use in education.

Question 2

True or False: Outcome-based learning focuses primarily on teaching methods.

True
False

💡 Hint: What does this learning approach prioritize?

Get performance evaluation

Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Create a detailed lesson plan incorporating Bloom's taxonomy for a computer architecture course.

💡 Hint: Break down the taxonomy levels to define objectives clearly.

Challenge 2 Hard

Critically assess the advantages and disadvantages of outcome-based learning versus traditional education.

💡 Hint: What are the implications of each method on student learning?

Get performance evaluation

Reference links

Supplementary resources to enhance your learning experience.