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Welcome, everyone! Today, we're diving into the coordinate plane. Can anyone tell me what it is?
Isn't it the plane where we plot points with x and y values?
Exactly! The coordinate plane lets us locate points using ordered pairs, like (3, 2). Now, transformations can change the position or size of shapes. What are some types of transformations you know?
I think there's translation and reflection.
And rotation too!
Great! We'll explore these transformations today. One way to remember them is through the acronym TRR (Translation, Reflection, Rotation). Letโs start with translations. A translation is a slide where every point moves the same distance. Can anyone tell me how we define the direction of a translation?
It uses a translation vector, right?
Exactly! Now, let's summarize: Transformationsโlike translationsโshift the shape without changing its size or shape.
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Moving on to translations! Let's say we have triangle ABC with vertices A at (1, 2), B at (3, 2), and C at (2, 4). If we translate it by vector (3, -1), what happens?
The points will change as we add the vector to each coordinate?
Yes! Each point will slide. For instance, A will move to A', which is (1+3, 2-1). Can anyone compute the new coordinates for B and C?
B goes to (6, 1) and C goes to (5, 3)!
Fantastic! To summarize, translations keep size, shape, and orientation the same while changing position.
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Next, letโs explore reflections. A reflection is like flipping the shape over a line. If we reflect triangle ABC from earlier across the y-axis, what do you think happens to its coordinates?
The x-coordinates will change signs?
Correct! So, A(1, 2) becomes A'(-1, 2). Can anyone give the new coordinates for B and C?
B becomes (-3, 2) and C becomes (-2, 4).
Exactly! Reflections preserve the shape and size, but they reverse orientation. Let's remember, 'REFLECT' for 'Size and Shape remain, Orientation Flips.'
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Now, let's turn to rotations! When we rotate a shape, we turn it around a certain pointโtypically the origin. What do we need to know about a rotation?
We need the center of rotation and the angle of rotation, right?
Absolutely! If triangle DEF is rotated 90 degrees counter-clockwise, what is the coordinate change for point D(1, 1)?
If I swap the coordinates and change the sign of the new x, it becomes D'(-1, 1)!
Great job! For orientation, we can remember 'RACE' for 'Rotation Around Center for an Effect.' To summarize, rotations alter a shape's orientation but not its size or shape.
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Finally, let's explore dilations. Dilation changes the size of the shape based on a scale factor. What is a scale factor?
It's the ratio of the dimensions of the image to those of the original shape!
Precisely! If we enlarge triangle PQR by a scale factor of 2, how do we compute the new coordinates for P(1, 1)?
We multiply both coordinates by the scale factor. So P' becomes (2*1, 2*1), which is P'(2, 2)!
Even better! Dilation preserves shape and angle but changes size. Letโs remember 'SCALE' for 'Shape And Coordinates Maintain Shape in enlargement.' That's our conclusion for transformations!
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The coordinate plane serves as a fundamental tool for understanding transformations in geometry. This section elaborates on transformations such as translations (slides), reflections (flips), rotations (turns), and dilations (enlargements/reductions), emphasizing how these actions affect the properties of geometric figures.
The coordinate plane is a two-dimensional space where we can locate points using ordered pairs
(x, y). It plays a critical role in geometric transformationsโactions that alter the position, size, or orientation of shapes. In this section, we cover four primary types of transformations:
In mastering these transformations, students can effectively describe and analyze geometric relationships using the coordinate plane as their primary tool for understanding shape changes.
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A transformation is a function that changes the position, size, or orientation of a geometric figure. The original figure is called the object, and the resulting figure after the transformation is called the image. We use prime notation (e.g., A' for the image of A) to distinguish the image from the object. The coordinate plane is our essential tool for precisely performing and describing these transformations.
Transformations change a shape's position, size, or direction. For instance, when we move a triangle on a graph, that triangle is now considered the 'image' of the original triangle, called the 'object.' To show this, we use notation, such as A for the original point and A' for the transformed point. The coordinate plane, formed by the x-axis (horizontal) and y-axis (vertical), helps us understand how to visualize and execute these transformations effectively.
Think of a video game character moving on a screen. The character starts at one position (the object) and moves to another position (the image) when you press a button. The screen itself is like the coordinate plane, as it provides a map that helps us track the character's location.
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Key Terms:
- Object: The original geometric shape before any transformation is applied.
- Image: The new geometric shape that results after a transformation. It's often denoted with a prime symbol (e.g., A' is the image of point A).
- Isometry (Rigid Transformation): A transformation that preserves the size and shape of the figure. The image is congruent to the object. Translations, reflections, and rotations are all isometries.
- Dilation (Non-Rigid Transformation): A transformation that changes the size of a figure but preserves its overall shape. The image is similar to the object. Enlargements are dilations.
- Coordinate Plane: A two-dimensional plane defined by two perpendicular number lines (x-axis and y-axis) intersecting at the origin (0, 0), used to locate points with ordered pairs (x, y).
Understanding the terminology is crucial for working with transformations. An 'object' refers to the original shape youโre starting with. After you apply a transformation, it becomes the 'image.' Not all transformations change the shape or size; those that do not are called isometries. An example of isometries are translations (slides), reflections (flips), and rotations (turns). In contrast, dilations change the size of an object while keeping the shape consistent. All of these operations occur on the coordinate plane, which allows precise mathematical representation of points and transformations using coordinates.
Imagine creating a sculpture. The unsculpted clay shape is the 'object.' After you mold it, the shape you've created is the 'image.' When you reshape the clay without changing its proportions, thatโs similar to isometries, while making it bigger or smaller relates to dilations.
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1.1 Translation (Slide)
Concept: A translation is simply a slide. Every point of the object moves the exact same distance in the exact same direction. Imagine pushing a box across a floor โ it slides without turning or flipping.
Translation involves shifting a shape in the coordinate plane without altering its size or direction. The slide moves every part of the object the same distance. If you have a triangle and you slide it 3 units to the right and 1 unit down, every vertex of that triangle moves exactly that amount in that direction. The shape remains unchanged, illustrating the idea of translation.
Picture sliding a book across a table. You can push it left, right, up, or down, but the book's position changes while it remains entirely unchanged in appearance. That's what happens with translation in geometry!
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Description: We describe a translation using a translation vector, which tells us how far horizontally and vertically the object moves. A column vector is a common way to write this:
- (x-movement)
- (y-movement)
- A positive x-movement means moving right. A negative x-movement means moving left.
- A positive y-movement means moving up. A negative y-movement means moving down.
When defining a translation, we use a translation vector to provide the exact movement of the shape. The first part of the vector represents how much we move horizontally (to the left or right), and the second part indicates vertical movement (up or down). For example, a vector of (3, -1) indicates moving 3 units to the right and 1 unit down.
Think of using a GPS system. If the GPS tells you to move 3 blocks east and 1 block south, youโre essentially translating your position in the same way a shape would move in geometry.
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Coordinate Rule: If a point on the object is (a, b) and the translation vector is (x_vector, y_vector), the coordinates of the image point (a', b') will be: a' = a + x_vector; b' = b + y_vector. So, (a, b) becomes (a + x_vector, b + y_vector).
The coordinate rule for translation provides a precise method to find the new coordinates of a point after it is translated. By taking the original coordinates (a, b) and adding the respective components of the translation vector (x_vector, y_vector), you can calculate the new coordinates, ensuring you know exactly where the point has been moved in the coordinate plane.
Imagine youโre at a party located at position (2, 3) in a neighborhood grid. If your friend tells you to move 4 units to the right (east) and 2 units up (north), you would follow the translation rule to find your new position at (6, 5).
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Invariant Properties: In a translation, the size, shape, and orientation of the object all remain exactly the same. Only its position changes.
When a shape is translated, it does not change its size or shape at all; it simply shifts to a different location. All angles and lengths are preserved, meaning the shape will still be congruent to its original self after the translation is performed, only relocated.
If you take a picture and move it from one wall to another in your house, the picture looks the same and retains its properties; itโs just in a new position. Thatโs how translation operates in transformations!
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Key Concepts
Coordinate Plane: A two-dimensional space for locating points using (x, y) pairs.
Transformation: An operation that alters the position, size, or orientation of a shape.
Translation: Moves every point of an object a consistent distance in the same direction.
Reflection: Flips an object over a line to produce a mirror image.
Rotation: Turns a shape around a fixed point without changing its size.
Dilation: Increases or decreases the size of a shape while maintaining its proportions.
See how the concepts apply in real-world scenarios to understand their practical implications.
Example of a translation: Moving point A(2, 3) to A'(5, 6) by translating 3 units right and 3 units up.
Example of a reflection: Reflecting point B(3, 4) across the x-axis results in B'(3, -4).
Example of a rotation: Rotating triangle ABC around the origin by 90 degrees counter-clockwise changes its vertices accordingly.
Example of a dilation: Enlarge triangle DEF with base DF to have the new base become double its size while keeping the shape the same.
Use mnemonics, acronyms, or visual cues to help remember key information more easily.
Slide and glide, that's translation's side; reflect's a flip, mirror image is the trip.
Imagine a little triangle named ABC, that slides on a plane and dances with glee. It reflects off a line, so smooth and clear, and rotates in circles, bringing it near!
Use 'TRR' to remember: Translation, Reflection, and Rotation go hand in hand when moving a shape.
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Review the Definitions for terms.
Term: Object
Definition:
The original geometric shape before any transformation is applied.
Term: Image
Definition:
The new geometric shape that results after a transformation, denoted with a prime symbol (e.g., A' for the image of A).
Term: Translation
Definition:
A transformation that slides an object from one location to another without changing its shape or size.
Term: Reflection
Definition:
A transformation that flips an object over a specified line, producing a mirror image.
Term: Rotation
Definition:
A transformation that turns an object around a fixed point, changing its orientation but not its size or shape.
Term: Dilation
Definition:
A transformation that alters the size of a geometric figure while maintaining its shape.
Term: Isometry
Definition:
A rigid transformation that preserves the size and shape of a figure.
Term: Scale Factor
Definition:
The ratio used in dilation that compares the size of the image to the size of the original shape.
Term: Coordinate Plane
Definition:
A two-dimensional space defined by two perpendicular number lines (x-axis and y-axis) used to locate points.
Term: Invariant Properties
Definition:
Properties that remain unchanged during transformations, such as size and shape for isometries.