Practice UDP Receiver (Server) - 2.4.2 | 2. Networking in Java (Sockets & Protocols) | Advance Programming In Java
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Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What is the purpose of DatagramSocket in UDP?

πŸ’‘ Hint: Think about which class manages network communication.

Question 2

Easy

Explain what a DatagramPacket does.

πŸ’‘ Hint: Consider what happens to data during transmission.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What protocol does the UDP Receiver use?

  • TCP
  • UDP
  • IP

πŸ’‘ Hint: Recall the name 'UDP' stands for?

Question 2

True or False: UDP guarantees message delivery.

  • True
  • False

πŸ’‘ Hint: Think about reliability in protocol types.

Solve 2 more questions and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Implement a multi-threaded UDP receiver that can handle several incoming messages simultaneously. What considerations must you keep in mind regarding synchronization?

πŸ’‘ Hint: Think about how you could use shared resources safely.

Question 2

Create a UDP receiver that logs each received message along with a timestamp to a file. Discuss how you would manage file I/O while ensuring the receiver remains responsive.

πŸ’‘ Hint: Consider techniques for asynchronous logging.

Challenge and get performance evaluation