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Today we are discussing the TCP Server implementation using the ServerSocket class in Java. Can anyone tell me why we use ServerSocket?_
Is it because it allows a server to listen for incoming connections from clients?
Exactly, great job! The ServerSocket class is designed for that purpose. It binds to a port to listen for any client connection. Can anyone suggest how we typically create a ServerSocket in code?
I think we use the ServerSocket constructor with a port number, like 'new ServerSocket(5000)'.
Correct! And what is special about the port number you choose?
The port number must be available and not used by any other service, right?
Exactly right! Always ensure the port is open and not blocked by firewalls.
Now, letβs move on to what happens after we create a ServerSocket.
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After opening the ServerSocket, we need to listen for clients. This is done with the `accept()` method. Who can explain what this method does?
The `accept()` method waits for a client to connect and then returns a Socket object representing the connection.
Exactly! The `Socket` object allows for communication with the client. What do we typically do after accepting a connection?
We read data from the client using input streams.
That's correct! Using `BufferedReader`, we can read messages sent from the client efficiently. Letβs look at how we handle that.
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Once a client is connected, we need to read what the client sends us. Can anyone recall how we read text data from a Socket?
We can use `InputStreamReader` in conjunction with a `BufferedReader`.
Exactly! That setup allows us to read incoming data line by line. How do we send a response back to the client?
We use the OutputStream of the Socket and often `PrintWriter` to write messages back.
Perfect! Handling input and output streams correctly is crucial for effective communication. Letβs summarize what weβve learned so far.
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To wrap up our discussion, letβs talk about closing the connections. Why is it important to close the Socket and ServerSocket?
To free system resources and avoid potential memory leaks!
Correct! Failure to close connections properly can lead to resource exhaustion. Can someone explain the typical method for closing a socket?
We call the `close()` method on both the client Socket and the ServerSocket.
Exactly! Itβs simple but a very important practice in programming. Let's summarize everything we've discussed!
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In this section, we explore how to implement a TCP Server in Java using the ServerSocket class. The server listens for incoming connections from clients and facilitates two-way communication, wherein it reads messages sent by the client and responds accordingly. The example code demonstrates the typical structure and functionality of a TCP server.
In Java, the ServerSocket
class is essential for creating a TCP server that listens for client connections on a specified port. The process typically involves the following steps:
accept()
method. Upon a successful connection, a new Socket object is created for the client.BufferedReader
to handle text inputs efficiently.PrintWriter
for easy text output.This section reflects the client-server interaction where the TCP server can communicate reliably with clients, ensuring data integrity and connection-oriented communication.
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import java.io.*; import java.net.*; public class TCPServer { public static void main(String[] args) { try { ServerSocket serverSocket = new ServerSocket(5000); System.out.println("Server is running..."); Socket clientSocket = serverSocket.accept(); ... } catch (IOException e) { e.printStackTrace(); } } }
In this chunk, we focus on creating a TCP server using the ServerSocket class. The server runs on a specified portβin this case, port 5000. When the server starts, it listens for incoming connections through the ServerSocket's accept() method. This method will block the program execution until a client attempts to connect. Once a client connects, a new Socket object is created to communicate with the client.
Think of the ServerSocket as a host at a restaurant who waits at the entrance. The host's job is to greet customers (clients) as they arrive. The host (ServerSocket) stands by until a customer walks in (connects), at which point the host engages with the customer (Socket) to take their order (manage communication).
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BufferedReader reader = new BufferedReader(new InputStreamReader(clientSocket.getInputStream())); System.out.println("Client says: " + reader.readLine());
Once the server has accepted a connection from the client, the server uses a BufferedReader to read data sent by the client. The InputStreamReader converts the byte stream from the client socket into a character stream. The server then calls readLine() on the BufferedReader to read a line of text sent by the client, which it prints to the console.
Imagine the server is now chatting with the customer at the restaurant. The server listens carefully to the customer's order and writes it down. In this analogy, the BufferedReader is like the serverβs notepad that helps jot down what the customer (client) is saying.
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OutputStream os = clientSocket.getOutputStream(); PrintWriter writer = new PrintWriter(os, true); writer.println("Hello Client");
After reading the client's message, the server needs to reply. It obtains an OutputStream from the client's Socket, allowing it to send data back. The PrintWriter is used to write text responses easily. By sending "Hello Client", the server can confirm it has received the message and is replying back. The 'true' argument enables automatic flushing of the stream, ensuring that the output is sent immediately.
Continuing our restaurant analogy, once the server has taken the customerβs order, the server responds by saying, 'Hello there, your order will be ready shortly!' This response, like the one sent by the server, reassures the customer that their request has been acknowledged.
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clientSocket.close(); serverSocket.close();
After the server has sent its response, it needs to properly close both the client and server sockets to free up system resources and prevent memory leaks. The close() method on both sockets achieves this, signaling that the connection has been terminated safely.
Once the server has finished chatting with the customer, it politely says goodbye and clears the table (closes the socket). This ensures that both the server and the customer can move on without leaving unresolved business.
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Key Concepts
ServerSocket: A class to create TCP servers that listen for client connections.
accept(): Method in ServerSocket to accept incoming connections and return a connected Socket.
InputStream: A stream that reads input data from a Socket.
OutputStream: A stream that sends output data to a client.
Closing Sockets: Properly closing Sockets is crucial to avoid resource leaks.
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Creating a ServerSocket on port 5000: ServerSocket serverSocket = new ServerSocket(5000);
Reading a message from a client: BufferedReader reader = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
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In ServerSocket's embrace, clients find their place, listen once, listen twice, with accept() youβll entice.
Once a ServerSocket opened in the town of TCP, clients would rush to connect, and each shared tidings of glee. They spoke to the server and sent messages from their heart. The server listened and replied, each played their part.
Acronym PRC: P for PrintWriter, R for Reading messages, C for Closing connections.
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Review the Definitions for terms.
Term: ServerSocket
Definition:
A class in Java that listens for incoming TCP connections from clients.
Term: Socket
Definition:
Represents the connection to the client for data exchange.
Term: accept()
Definition:
A method of ServerSocket that waits for and establishes a connection with a client.
Term: InputStreamReader
Definition:
A class used to read bytes from an input stream and decode them into characters.
Term: BufferedReader
Definition:
A class that reads text from a character input stream, buffering characters to provide efficient reading.
Term: PrintWriter
Definition:
A class used to send character-based output to a destination, such as a client or file.