JavaScript Engine in Java - 29.3 | 29. Introduction to Scripting in Java (e.g., JavaScript Engine) | Advanced Programming
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Introduction to JavaScript Engines

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Teacher
Teacher

Today, we're going to explore how Java integrates with JavaScript using different engines. Can anyone tell me which JavaScript engine was originally used in Java?

Student 1
Student 1

Was it Rhino?

Teacher
Teacher

That's correct! Rhino was the default engine up until Java 7. Now, starting from Java 8, a new engine called Nashorn was introduced. Why do you think that was?

Student 2
Student 2

Maybe it was to improve performance?

Teacher
Teacher

Exactly! Nashorn provided better performance and integration with Java. Remember this acronym: 'NICE' which stands for Nashorn Improves Compiled Execution. How about we discuss Rhino for a moment? What do you know about it?

Student 3
Student 3

I think it was developed by Mozilla.

Teacher
Teacher

That's true! Rhino was indeed developed by Mozilla. Now, let's summarize Nashorn's benefits before we move on.

Basic Example of Nashorn

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Teacher
Teacher

Let's see how Nashorn works with Java. I'll show you a simple example of running a script that prints a message.

Student 4
Student 4

Is it similar to how we run Java programs?

Teacher
Teacher

Yes, it is! In fact, here's a snippet: `import javax.script.*; public class ScriptExample { public static void main(String[] args) throws ScriptException { ScriptEngineManager manager = new ScriptEngineManager(); ScriptEngine engine = manager.getEngineByName('nashorn'); engine.eval('print('Hello from JavaScript!');'); } }`. What do you think happens when we run this?

Student 1
Student 1

It prints 'Hello from JavaScript!'?

Teacher
Teacher

Exactly right! This example shows how you can easily integrate a JavaScript snippet in Java code. Let's think about what we can use this capability for.

Transition from Nashorn

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Teacher
Teacher

Now that we understand how Nashorn works, let's discuss its deprecation. Why do you think Nashorn was deprecated in Java 11?

Student 2
Student 2

Perhaps there were better alternatives?

Teacher
Teacher

Yes, that's correct! Developers are now encouraged to use newer alternatives like GraalVM. These solutions allow for high-performance execution of various languages. Why is it important to have alternatives when one technology is deprecated?

Student 3
Student 3

So the development process doesn't get stuck and we can keep improving?

Teacher
Teacher

Spot on! Innovation is crucial in technology. As we move forward, I recommend checking out GraalVM for harmonizing multiple languages within your Java applications.

Introduction & Overview

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Quick Overview

This section discusses the JavaScript engines in Java, focusing on the transition from Rhino to Nashorn and how these engines enable Java applications to run JavaScript code.

Standard

The JavaScript engine in Java has evolved from using Rhino to Nashorn, allowing seamless integration of JavaScript into Java applications. While Nashorn improved performance and integration, it has been deprecated since Java 11, paving the way for newer solutions like GraalVM.

Detailed

Detailed Summary

In this section, we delve into the evolution of JavaScript engines used within Java, specifically focusing on Rhino and Nashorn. Rhino, developed by Mozilla, served as the default JavaScript engine until Java 7. With the introduction of Nashorn in Java 8, improvements in performance and integration were made. Nashorn allows Java applications to execute JavaScript code more efficiently. However, as of Java 11, Nashorn has been deprecated and removed in Java 15. Despite its deprecation, Nashorn remains a significant educational tool, as it exemplified how Java can embed and execute JavaScript through the Java Scripting API. This section highlights basic examples of using the Nashorn engine to execute scripts and pass data between Java and JavaScript, demonstrating its capabilities and significance in the context of Java's evolving dynamic scripting capabilities.

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Audio Book

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Rhino and Nashorn Overview

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• Rhino: Originally the default JavaScript engine (developed by Mozilla) until Java 7.
• Nashorn: Introduced in Java 8 to replace Rhino. It provides improved performance and better integration with Java.
📝 Note: Nashorn has been deprecated in Java 11 and removed in Java 15, but it remains an important historical and educational tool.

Detailed Explanation

This chunk introduces two significant JavaScript engines used in Java - Rhino and Nashorn. Rhino was the initial engine established for Java, created by Mozilla, and served as the primary engine until Java 7. However, with enhancements in performance and integration capabilities, Nashorn was introduced in Java 8 to replace Rhino. Although Nashorn has been deprecated starting from Java 11 and completely removed in Java 15, it is still valuable for educational purposes.

Examples & Analogies

Consider Rhino as an old reliable car that was used for years but became outdated as new technology emerged. Nashorn is like a newer model with better efficiency and features. Just as the old car taught drivers how to navigate the roads, Nashorn has trained developers on JavaScript integration in Java.

Basic Nashorn Example

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import javax.script.*;
public class ScriptExample {
public static void main(String[] args) throws ScriptException {
ScriptEngineManager manager = new ScriptEngineManager();
ScriptEngine engine = manager.getEngineByName("nashorn");
engine.eval("print('Hello from JavaScript!');");
}
}

Detailed Explanation

This chunk provides a simple code example using Nashorn to execute JavaScript written within a Java program. It starts by importing the necessary scripting libraries and then defines a class ScriptExample. Inside the main method, a ScriptEngineManager is created to manage the scripting engine. The engine is fetched by its name 'nashorn', and finally, a JavaScript command is executed using the eval method, which prints a message to the console.

Examples & Analogies

Think of this chunk as a chef (the Java program) who uses a special tool (the Nashorn engine) to cook a new dish (JavaScript code). The eval function is like the stove where the ingredients (commands) are heated up to create something tasty (output displayed on screen). Just as a recipe can change based on input, the engine lets Java adapt by executing different JavaScript commands.

Definitions & Key Concepts

Learn essential terms and foundational ideas that form the basis of the topic.

Key Concepts

  • JavaScript Engines: Tools for running JavaScript within Java applications.

  • Rhino: The earlier JavaScript engine used in Java applications.

  • Nashorn: An improved engine introduced in Java 8, now deprecated in newer versions.

  • Java Scripting API: A standard interface for integrating scripting languages into Java.

Examples & Real-Life Applications

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Examples

  • The basic example of executing a JavaScript print function using Nashorn: engine.eval('print('Hello World!');'); demonstrates integration with Java.

  • Passing values from Java to scripts using the Bindings object, allowing integration of Java variables into JavaScript.

Memory Aids

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🎵 Rhymes Time

  • If you're running scripts on Java's stage, use Nashorn; it’s the latest rage.

📖 Fascinating Stories

  • Once upon a time in a realm of code, Rhino ruled the lands. But one day, Nashorn arrived and brought fast speeds that made coding lighter and faster. Together, they transformed the Java environment.

🧠 Other Memory Gems

  • Remember the acronym 'RNN' - Rhino to Nashorn - New and nimble!

🎯 Super Acronyms

NICE

  • Nashorn Improves Compiled Execution.

Flash Cards

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Glossary of Terms

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  • Term: Rhino

    Definition:

    An open-source JavaScript engine developed by Mozilla used in Java applications until Java 7.

  • Term: Nashorn

    Definition:

    A more efficient JavaScript engine introduced in Java 8, designed to replace Rhino with improved performance.

  • Term: Java Scripting API (JSR 223)

    Definition:

    An API that enables scripting language support in Java applications.

  • Term: ScriptEngine

    Definition:

    An interface that represents an engine used for executing scripts.

  • Term: ScriptEngineManager

    Definition:

    A class responsible for managing different script engines.

  • Term: Bindings

    Definition:

    A map of key-value pairs used to pass variables between Java and scripts.

  • Term: ScriptContext

    Definition:

    An interface containing the execution context for a script, including input/output and variable scope.