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Today, we're discussing annotations, which are a kind of metadata in Java. Can anyone tell me what they think that means?
I think it means adding extra information to classes or methods.
Exactly! Annotations provide information without changing the program's behavior. They can help during compilation or runtime. Can anyone give an example of a built-in Java annotation?
@Override is one that tells the compiler a method is overriding a superclass method.
Great! Remember, annotations can serve as configuration, especially in frameworks. Let's move on to defining our custom annotations.
To define a custom annotation, we use the `@interface` keyword. Let’s take a look at how 'MyAnnotation' is created. Can someone describe what the annotation does?
It looks like it has a value attribute. But what are those `@Retention` and `@Target` annotations there?
Good question! `@Retention` tells us how long the annotation will be kept. If it's set to RUNTIME, we can access it while the program is running. And `@Target` specifies where we can apply our annotation, for example, on methods only. Why is this important?
It helps avoid applying it to the wrong elements! This keeps our code cleaner.
Exactly. And it's crucial that we document these annotations with `@Documented` if we want them in the Javadoc. Let’s proceed to see how we utilize these annotations.
Once we've defined a custom annotation, how do we actually use it in our code?
We can apply it to a method or class, right?
That's correct! After applying it, we can retrieve it using reflection. Why do you think reflection is used here?
It allows us to inspect and read the metadata information, even after the code is compiled.
Exactly! This flexibility is what makes annotations powerful. Does anyone have an idea of where we see this in action?
In frameworks like Spring, when using things like @Autowired for dependency injection!
Excellent example! Let’s summarize what we learned today.
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Custom annotations in Java allow developers to define metadata that can be used at runtime. This section discusses how to define an annotation, including the use of meta-annotations to control its behavior and applicability.
Custom annotations provide a way to introduce metadata into Java programs, enriching classes and methods with additional information that can be processed at runtime. Annotations are created using the @interface
syntax, and it is customary to define their retention policy with meta-annotations like @Retention
and @Target
.
MyAnnotation
, the developer uses the @interface
keyword followed by the methods within it, which represent the attributes of the annotation. For example:@Retention
: Specifies when the annotation is available (e.g., at source level, class level, or runtime).@Target
: Specifies the types of elements the annotation can be applied to, like methods or fields.@Inherited
: Designates that an annotation can be inherited from a superclass.@Documented
: Indicates that the annotation should be documented in the Javadoc.Overall, understanding and implementing custom annotations is essential for creating more modular and maintainable code.
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@Retention(RetentionPolicy.RUNTIME) @Target(ElementType.METHOD) public @interface MyAnnotation { String value(); }
In this chunk, we learn how to define a custom annotation in Java. An annotation is defined using the @interface
keyword. Here, MyAnnotation
is a custom annotation that can be applied to methods. The @Retention
annotation specifies that this custom annotation should be retained at runtime (meaning it can be accessed during execution). The @Target
annotation specifies that this annotation can only be applied to methods. Inside the annotation, there is a method called value()
which returns a String
.
Think of defining a custom annotation as creating a new label for a file in a filing cabinet. Just as you can label a file for easy identification, you can create an annotation to label a method in your code. The retention policy indicates how long the label (annotation) stays attached, and the target indicates where you can place the label (on which types of files, or in this case, methods).
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This chunk outlines the meta-annotations that can be used to define the behavior of annotations themselves. The @Retention
annotation tells the Java compiler how long to keep the annotation. The @Target
annotation defines where the annotation can be applied. @Inherited
means that if a class is annotated with a particular annotation, its subclasses will inherit this annotation. Finally, @Documented
indicates that the annotation will be included in the generated documentation (Javadoc) for better clarity.
Consider meta-annotations like a set of rules for how a game can be played. @Retention
is like the rules saying how long a player must keep the token (annotation) visible. @Target
sets the boundaries for where players can place their tokens (where they can apply the annotation). @Inherited
is similar to a parent passing down their preferred game strategy to their children, and @Documented
represents the official game rules written down for future players.
Learn essential terms and foundational ideas that form the basis of the topic.
Key Concepts
Custom Annotations: User-defined annotations that allow for enhanced metadata.
Meta-Annotations: Annotations that provide information about other annotations.
Retention Policy: Dictates the lifespan of an annotation in the program.
Target: Specifies the elements the annotation can be applied to.
See how the concepts apply in real-world scenarios to understand their practical implications.
Defining a custom annotation MyAnnotation to track method execution time.
Using the @Override annotation to indicate method overrides in classes.
Use mnemonics, acronyms, or visual cues to help remember key information more easily.
Annotations, like notes we write, simplify code, making it bright!
Imagine a library where each book (class) has a label (annotation). These labels tell you about the book's author and edition (meta-information) without changing the book itself.
To remember the purpose of annotations, think 'MAP': Metadata, Attributes, Parameters.
Review key concepts with flashcards.
Review the Definitions for terms.
Term: Annotation
Definition:
A form of metadata in Java that provides additional information about the program elements.
Term: Custom Annotation
Definition:
A user-defined annotation that allows developers to specify additional metadata for classes, methods, or fields.
Term: MetaAnnotations
Definition:
Annotations that provide information about other annotations, such as @Retention
and @Target
.
Term: Retention Policy
Definition:
Indicates how long annotations are kept - at source, class, or runtime.
Term: Target
Definition:
Specifies the types of elements to which an annotation can be applied.