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Today we are going to discuss addressing modes, which dictate how the CPU accesses data for instructions. Let's start with the immediate addressing mode. Can anyone tell me what that means?
Isn't it when the operand is specified directly in the instruction itself?
Exactly! Immediate addressing allows the direct use of constants in the instruction. For example, LOAD R1, 32 directly loads the value 32 into register R1. This mode is quick and requires fewer steps for execution. Let's move on to direct addressing. What do you think that is?
I think direct addressing uses a memory address to locate the operand.
Right again! In direct addressing, the operand is found at a specific memory location indicated in the instruction. So, if you see ADD R1, M, the operand's value is in memory location M. Can anyone think of why knowing the addressing mode is important?
It impacts the number of steps needed to execute the instruction.
That's correct! The complexity of instruction execution changes with the addressing mode. Let's summarize what we've learned.
Now, let’s discuss indirect addressing. Who can explain how it differs from direct addressing?
In indirect addressing, the instruction provides an address that points to another address where the actual operand is stored.
Well said! For example, if M points to an address holding the actual data, we first fetch M and then access the operand from that memory location. Can you imagine the steps involved?
It sounds like it needs more steps than direct addressing since it accesses memory twice.
That's correct. Indirect addressing generally requires more execution steps. It's crucial for certain programming scenarios that require flexible address management. Let’s recap the differences between the addressing modes we discussed.
Now, let’s compare the number of steps each addressing mode requires. Would anyone like to start?
I believe immediate addressing would only need a few steps since the operand is directly accessible.
Yes! Immediate addressing typically requires fewer micro-instructions. Can anyone specify how many steps are generally needed?
I think it requires just 4 steps.
That’s correct! And on the other hand, how about direct addressing?
Direct addressing requires about 6 steps because it needs to retrieve the operand from memory as specified by the instruction.
Exactly. And indirect addressing requires even more due to the extra memory lookup. How many steps do you think that usually takes?
Indirect addressing could need around 7 steps.
Good job! This comparison is vital when designing efficient instructions and understanding their impact on CPU performance.
Lastly, let’s look into control signals generated for each addressing mode. What are control signals?
They’re the signals that manage the operations of the CPU, ensuring correct execution of instructions.
Correct! Each addressing mode generates unique control signals, which impact how the CPU processes instructions. Can someone give me an example of how these signals might differ between addressing modes?
In immediate mode, control signals directly enable the loading of constants, while in indirect mode, the signals must set up multiple memory accesses.
Well articulated! This is crucial for optimizing the fetch-decode-execute cycle in the CPU. Let's neatly summarize our discussion today.
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The section elaborates on different addressing modes such as immediate, direct, and indirect addressing, explaining the control signals and micro instructions required for execution. It further outlines the differences in execution sequences based on the addressing mode used.
In this section, we explore various addressing modes used in computing and their impact on processing instructions. Addressing modes dictate how the operands for operations are denoted within instructions. The primary modes discussed include immediate, direct, and indirect addressing. Immediate addressing entails operands directly specified in the instruction; direct addressing involves a reference to a memory location where the operand resides; and indirect addressing points to a memory location that contains the address of the actual operand. The section continues with a detailed breakdown of the control signals and micro instructions required for the execution of instructions within these modes, establishing a foundational understanding of how the control unit operates in relation to addressing modes in a single bus architecture setup.
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As we have already discussed in the last unit that basically the first 3 steps that is step 1, step 2 and step 3, basically consist of instruction fetch.
This chunk introduces the concept of addressing modes as part of instruction execution in a computer. In computing, addressing modes determine how the operand of an instruction can be accessed. The first three steps are universal in fetching the instruction from memory into the CPU which involves reading the program counter, fetching data from memory and passing it into the instruction register.
Think of addressing modes as different ways to reach a destination using a map. You can use direct routes (like direct addressing), you may use hidden paths that lead to the final destination (like indirect addressing), or you might get the destination written down with you (immediate addressing). Each way has its own effect on how quickly and efficiently you can find and use the information.
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Now, from 4 onwards depending on different addressing modes or the instruction types they will vary.
In this section, we discuss how the execution of instructions deviates based on the addressing mode used. For example, in direct addressing mode, the instruction directly specifies the memory address from where the value has to be fetched. The steps are numbered sequentially, allowing for a systematic approach to executing instructions. Each addressing mode (direct, indirect, immediate) introduces alterations to the normal procedure followed in fetching data from memory.
Imagine ordering a pizza from different locations. When you call a restaurant and provide the exact address (direct addressing), they know exactly where to deliver. If you give them the address of a nearby landmark instead (indirect addressing), they have to figure out the final destination based on that. In immediate addressing, you already have the pizza with you, so you can just eat it without ordering.
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In step 4 from the instruction register, you will get the value of M.
In direct addressing mode, the operand is located at the memory address specified by the instruction. The value of the memory location M
is loaded into the memory address register, at which point the CPU reads from this memory location in subsequent steps. This allows for the operand to be retrieved directly as needed.
Consider you have a book with a specific page number containing the information you need. Direct addressing is like a librarian fetching you the exact page as per your request without any detours.
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But in case say for example, if it is an indirect instruction... which points to another memory location basically which has the operand.
In indirect addressing mode, the instruction provides a location in memory that contains the actual address of the operand. Therefore, two memory accesses are required: first to get the address and second to retrieve the actual operand. This adds complexity but allows for more dynamic addressing of operands.
Imagine you have a treasure map that points not to the treasure itself but to another map or key that leads you to the treasure. You must first find this secondary location before you can access what you actually need.
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So, in this case from up to step 3, everything will be similar in step 4 just you transfer the value basically it will be opcode say R and we have 7 hex which is the immediate value.
Immediate addressing mode suggests that the operand is included directly in the instruction itself. This leads to a simpler and faster execution as no additional memory access is required after fetching the instruction. Instead, the CPU can directly use the value provided.
It's like having a full meal already packed in your bag instead of ordering food. You can begin eating (execution) as soon as you are hungry (instruction fetched), without waiting for any other process.
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Key Concepts
Addressing Modes: Methods to specify how operands are accessed.
Immediate Addressing: Operand specified directly in the instruction.
Direct Addressing: Uses memory address specified in the instruction.
Indirect Addressing: Refers to a memory address that contains the operand.
Control Signals: Signals that orchestrate instruction execution steps.
See how the concepts apply in real-world scenarios to understand their practical implications.
Example 1: Immediate Addressing - LOAD R1, 32; Here, 32 is loaded directly into R1.
Example 2: Direct Addressing - ADD R1, M; M is the memory location from which data is fetched for addition.
Example 3: Indirect Addressing - LOAD R1, (M); First, the address M is fetched, and then the actual data at that address is loaded into R1.
Use mnemonics, acronyms, or visual cues to help remember key information more easily.
Immediate mode is a quick show, values in the instruction, just like so!
Once upon a time in a digital land, immediate mode always had the operand in hand. But direct needed a memory quest, while indirect had two trips to find the best!
To remember addressing modes: 'I Directly Indicate.' (I = Immediate, D = Direct, I = Indirect).
Review key concepts with flashcards.
Review the Definitions for terms.
Term: Addressing Mode
Definition:
The method used in instructions to specify an operand for processing.
Term: Immediate Addressing
Definition:
A mode where the operand is specified directly within the instruction.
Term: Direct Addressing
Definition:
A mode using a memory address to point to the operand.
Term: Indirect Addressing
Definition:
A mode that points to another memory address containing the actual operand.
Term: Control Signals
Definition:
Signals used by the CPU to execute instructions correctly.