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Today, we're going to talk about addressing modes. Can anyone tell me what an addressing mode is?
Is it how a computer finds the data it needs?
Exactly! Addressing modes determine how the operand of an instruction is accessed. Why do you think this is important?
Because different modes might take different amounts of time to access data, right?
That's correct! Different addressing modes can lead to varying complexities in instruction execution.
Remember, we can think of these modes in terms of fetch operations. The more complex the mode, the more steps it might involve. Let's delve into specific examples later.
Let's start with the immediate addressing mode. Can anyone describe how this works?
I think the operand is in the instruction, right? So it’s quick to access.
Yes! In immediate mode, the operand is directly part of the instruction itself. It requires just four steps: fetch, increment the PC, load the instruction into the register. Can you think of any examples?
LOAD R1, 32 would be one. The value 32 is right there.
Great example! The simplicity of immediate mode makes it efficient since it skips additional memory accesses.
Now, let's move on to direct addressing mode. Who can explain its basic concept?
The instruction contains the address of the operand in memory.
Exactly! In this mode, the operation requires six steps. Why do you think it’s a bit more complex than the immediate mode?
Because you have to fetch the operand from a memory address specified in the instruction.
Exactly right! It adds additional steps to access the operand from a specific memory location.
Next, let’s explore indirect addressing mode. How does it compare with direct addressing?
In indirect addressing, the address in the instruction points to another location that holds the actual operand.
That's perfect! This means you need a minimum of seven steps to execute. Can someone summarize these steps?
First, you retrieve the address from the instruction, then read that address to get the actual operand.
Excellent summary! Indirect addressing adds complexity by requiring multiple memory accesses.
To wrap up, we discussed immediate, direct, and indirect addressing modes. Can anyone briefly summarize the differences?
Immediate mode has the operand in the instruction. Direct mode points to a memory address that contains the operand, and indirect mode points to another address that ultimately holds the operand.
Spot on! Understanding these differences is crucial in computer architecture for both instruction design and execution.
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In this section, different addressing modes such as immediate, direct, indirect, and register indirect are presented. The execution steps involved in fetching and executing instructions are explained, along with the differences in the number of steps required for each addressing mode and the associated control signals generated during the process.
In the domain of computer architecture, addressing modes define the way operands are accessed during instruction execution. This section delves into several addressing modes including immediate, direct, indirect, and register indirect.
The instruction fetch process is broken down into several steps: initially, the program counter (PC) value is loaded onto the bus, and the instruction is read from memory into the memory data register (MDR). This is followed by distinct operations based on the addressing mode.
The section emphasizes the importance of understanding these modes for designing efficient instructions and control sequences, particularly in a single bus architecture context. The operational distinctions underscore the intricacies of computer architecture and the necessity for precise control signals in varied contexts.
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Welcome to the next unit, that is unit 4, on the control unit module. Where we will be discussing the control instructions or basically control signals and the micro instructions, which are required for handling different addressing modes.
This chunk introduces the concept of addressing modes, explaining that they are critical for how control instructions within a computer's architecture operate. Handling different addressing modes is essential in executing control signals and micro operations during instruction execution.
Think of addressing modes like different routes you can take to reach a destination. Depending on your current location (the control signals), you might choose to take a highway (immediate), a local road (direct), or use a GPS to find an address (indirect). Each route takes you to the same destination but requires slightly different procedures.
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We will be looking at different steps of instruction execution and we look at different addressing modes and what are the different type of control signals generated.
This part outlines the process involved in executing instructions, specifically looking at how the program counter (PC) interacts with the memory and various registers to fetch and execute instruction data. The upcoming addressing modes imply specific changes to these steps, particularly from the fourth step onward.
Consider playing a video game where each action (like moving, jumping, or attacking) corresponds to specific key presses. How the game processes your action can change based on whether you're in a menu (fetching instruction) or in battle (executing instruction). Each scenario has distinct steps that lead to different outcomes.
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The first 3 steps that is step 1, step 2 and step 3, basically consist of instruction fetch.
In instruction fetch, the program counter is loaded into the bus, and that value is transferred to the memory address register, enabling the fetch of the instruction from memory. This process repeats for fetching the next instruction as the PC gets updated to point to the next one.
Imagine a librarian fetching books from a shelf. First, they check the catalog (the program counter), then note which books to grab (the memory address register), and finally, they go get the book from the shelf (memory). Each step is crucial to ensuring they get the correct item.
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For example, if the instruction is a direct instruction that is you have to read something from the read or write something from the memory location.
In direct addressing mode, the operand's memory address is directly specified in the instruction. The steps include fetching the instruction, loading the memory address from the instruction register, and then reading the data from that address in memory.
When you want to send a package, you just write the destination address clearly on the package. Similarly, direct addressing specifies exactly where to find the data — no guessing or extra steps are needed.
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In case say for example, if it is an indirect instruction where the memory location actually points to another memory location which has the operand.
In indirect addressing, the instruction specifies a memory address that contains the actual address of the operand. This requires extra steps: first retrieving the address from the specified memory location and then fetching the operand from that new address.
Imagine you receive a package that includes a note with further instructions on where to send it next. Indirect addressing is like sending a package to an address that leads to another address for the actual delivery.
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If it is an immediate mode where the value is directly available in the instruction itself.
Immediate addressing mode allows the value to be used directly within the instruction itself. This means after fetching the instruction, the actual value can be executed right away without needing to look in memory.
It's like having a shopping list with quantities already noted next to each item. You can grab the exact amount right away without needing to check inventory first.
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In summary we have discussed how different types of modes take different types of control instructions...
The section concludes by emphasizing that different addressing modes can change the sequence and number of control instructions needed in the process of executing an instruction. Understanding these modes helps in designing effective instruction execution strategies.
Think of preparing a dish. Different recipes might require different methods, like boiling or baking. The steps you follow will vary based on what you're cooking, just as instruction execution varies based on addressing mode.
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Key Concepts
Immediate Mode: Operand is part of the instruction itself, requiring fewer steps.
Direct Mode: Operand is accessed through a specified memory address, involving more steps.
Indirect Mode: An address is fetched from a location, requiring multiple memory accesses.
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Immediate Mode Example: LOAD R1, 32 - Directly loads the value 32 into register R1.
Direct Mode Example: LOAD R1, M32 - Fetches operand from memory address 32 into register R1.
Indirect Mode Example: LOAD R1, (M30) - Fetches the operand located at the address that M30 points to.
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For immediate mode, the data’s in sight, just read it fast, it's truly right.
Imagine a librarian who can either fetch a book by title immediately, or has to check another catalog (indirect) to find it. This illustrates immediate vs indirect addressing.
I Don't Immerse: Immediate, Direct, Indirect modes.
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Review the Definitions for terms.
Term: Addressing Mode
Definition:
The method by which a computer assigns an address to an operand during instruction execution.
Term: Immediate Mode
Definition:
An addressing mode where the operand value is specified directly within the instruction.
Term: Direct Mode
Definition:
An addressing mode where the instruction specifies the exact memory address of the operand.
Term: Indirect Mode
Definition:
An addressing mode where the instruction points to a memory location that contains the address of the operand.
Term: Control Signals
Definition:
Signals used to control and direct the operation of the processor during instruction execution.