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Object-Oriented Programming (OOP) is a transformative programming paradigm that organizes software design around 'objects' rather than sequences of operations on data. It emphasizes the importance of principles such as encapsulation, inheritance, and polymorphism, which enhance modularity, maintainability, and the capacity for code reuse. Object-Oriented Modeling (OOM) applies these principles specifically to User Interface (UI) design, enabling robust and intuitive representations of UI components for effective interaction.
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Fundamental Concepts And Pillars Of Object-Oriented Programming
This section introduces the key principles of Object-Oriented Programming (OOP), emphasizing the significance of concepts such as objects, classes, encapsulation, inheritance, polymorphism, and abstraction in software development.
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Integration With Ui Architectural Patterns (E.g., Mvc, Mvp, Mvvm)
This section explores how Object-Oriented Programming (OOP) principles integrate with widely adopted UI architectural patterns such as MVC, MVP, and MVVM, promoting modularity and maintainability in user interface design.
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Term: Objects
Definition: Self-contained entities that combine data and behavior, created as instances of classes.
Term: Classes
Definition: Abstract blueprints for creating objects, defining common attributes and behaviors.
Term: Encapsulation
Definition: Bundling data and methods within a single unit, restricting external access to internal states.
Term: Inheritance
Definition: A mechanism enabling subclasses to inherit properties and methods from parent classes.
Term: Polymorphism
Definition: The ability for different classes to be treated as instances of a common superclass, allowing for method overriding and overloading.
Term: Abstraction
Definition: Focusing on essential characteristics while hiding complex implementation details from the user.
Term: ObjectOriented Modeling (OOM)
Definition: A process of creating a software model using object-oriented principles, applied specifically to UI design.
Term: EventDriven
Definition: A paradigm where UI components respond to user-generated events like clicks and key presses.