Practice Introduction (1) - Unit 3: Creating the Solution (Criterion C)
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Introduction

Practice - Introduction

Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What is a wireframe?

💡 Hint: Think about sketches that outline where elements will go.

Question 2 Easy

Define user feedback.

💡 Hint: Consider how users express their thoughts about a product during testing.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What is the purpose of digital prototyping?

To create a final version of the product
To visualize concepts before full development
To eliminate any design process

💡 Hint: Think about the activities performed before finalizing a product.

Question 2

True or False: Iteration in design is unnecessary.

True
False

💡 Hint: Consider how design evolves with user input.

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Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

You are tasked with designing a fitness app. Describe how you would transition from wireframes to high-fidelity prototypes while incorporating user feedback.

💡 Hint: Consider each stage of design, including feedback loops.

Challenge 2 Hard

Discuss the role of visual design principles in creating engaging digital prototypes. Provide examples.

💡 Hint: Think about how design choices impact user interaction.

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Reference links

Supplementary resources to enhance your learning experience.