Practice Java Networking Architecture - 2.2 | 2. Networking in Java (Sockets & Protocols) | Advance Programming In Java
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Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What class is used to establish a TCP connection from the client side?

💡 Hint: Think of how a client opens a connection.

Question 2

Easy

What does the ServerSocket class do?

💡 Hint: It acts like a doorbell for the server.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What is the primary use of the Socket class?

  • To create a server
  • To connect to a TCP server
  • To manage UDP connections

💡 Hint: Think about which class is client-side in TCP.

Question 2

True or False: UDP guarantees the delivery of packets.

  • True
  • False

💡 Hint: Focus on the connectionless nature of UDP.

Solve 1 more question and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Design a simple Java application that uses a ServerSocket to handle multiple clients concurrently. Explain how threading is used in your design.

💡 Hint: Consider looking into Java's Thread class for handling multiple clients.

Question 2

Explain scenarios where UDP communication is preferable over TCP, providing example applications or use cases.

💡 Hint: Think about activities where timely data delivery outweighs completeness.

Challenge and get performance evaluation